A show for MoGraph artists by MoGraph artists. We interview Designers, Animators, Producers, and other folks related to our industry. We get deep into the geeky world of Adobe After Effects, Cinema 4D, Photoshop and Illustrator. We talk about the business and art of Motion Design. Dig in.
Character Design and Artistic Growth: Insights from Emma Gillette
In our latest podcast episode, Emma Gillette, a professional illustrator and instructor of the newly released Character Design Fundamentals course, shares her experiences and insights, providing actionable lessons for fellow artists and designers. Check out the corresponding blog post: https://www.schoolofmotion.com/blog/emma-gillette Show Notes Emma Gillette People Brent Adams Sam Nielson Maike Plenzke Maxine Vee Cory Loftis Pieces SpongeBob SquarePants Encanto (2021) Hercules (1997) Tangled (2010) Frozen (2013) Moana (2016) The Boxtrolls (2014) Homer Simpson 3D by Miguel Vasquez Monster High Resources Brigham Young University Animation Program
2/21/2024 • 59 minutes, 42 seconds
NFT Success and The Future of Motion with Rive CD Jerry Liu
In this week’s podcast we’re talking to Jerry Liu - Creative Director at Rive, and a man who has seen a lot in his motion design career. He’s done plenty of studio work, did a stint at Meta, made 7-figures selling NFTs, and now he’s deep in the fast-growing world of interactive motion design. In this conversation, Jerry talks transparently about his career, the NFT roller coaster he got to ride, and his thoughts on the future of this industry. If you're curious about the thrill of designing for interactions or the potential opportunities that new tools like Rive can open for motion designers, this episode is an absolute goldmine. Watch the video version of this podcast here: https://www.schoolofmotion.com/blog/rive-future-of-motion Show Notes Jerry Liu Studio People Ross Plaskow Stephen Kelleher Dan Savage Signalnoise (James White) Olly Moss Deekay Kwon Oscar Mar Genuine Human (Jay) Chris Bjerre Neptali Cisneros Studios MK12 Psyop Ravie Toast Pieces Black Hat/Zero-day What is a Blockchain Game? Kibatsu Mecha Mark Zuckerberg: First Interview in the Metaverse META - Messenger Redesign Made a simple interactive retro game menu with @rive.app How to make a rainbow drawing mini-game in @rive.app I recently joined the incredible team at @rive.app as Creative Director. Fold-A-Face by Jeff McAvoy The Rive Guy Big Trouble in Little China Exit through the Gift Shop Rive and the future of interactive design with Guido Rosso Motion Design as a Subscription Service? Austin Bauwens of Ravie Studio Resources Rive Ringling’s Tuition Rolo Stepn School of Visual Arts (SVA) Brand New School Mondo Parallel
2/7/2024 • 1 hour, 8 minutes, 30 seconds
How to Win in 2024 | Thoughts and Tips for Motion Designers
We slice through the noise and focus on the real factors that will drive motion design success this year. And heads-up: It's more than just the latest tools and trends. :) Check out the corresponding blog post: https://www.schoolofmotion.com/blog/a... SCHOOL OF MOTION COURSES All Courses - https://som.bz/3SUg5Yb After Effects Kickstart - https://som.bz/3ZNQnH9 Show Notes motionmondays.com How Freelancers Find BIG Clients on LinkedIn People Justin Harder Peter Tarka Mulan Fu Zack Lovatt Rosie Phillpot Ryan Plummer Omar Vicke Chris Zachary Brian Clark Mark Mograph Jen Van Horn Austin Bauwens Julie Craft DogeDesigner Nickolai Boulton Noah Aust Brett Stuart DesignResources.ai Seb Lhomme Alex (Sash) Callsen Beach Chickens April McMillan Pieces Google CEO says more job cuts are needed, CNBC Duolingo cuts 10% of its contractor workforce, TechCrunch Sister of Battle Big Boots Critterz Resources Rive Spline Frame.io Camera to Cloud Adobe Stock Motion Array Iconoir LottieFiles Crumplepop Cavalry Plainly Zapier Duolingo The Freelance Manifesto The Client Code Motion Hatch
1/24/2024 • 54 minutes, 7 seconds
The Past and Future of Motion: Simon Robson on AI, Evolution and Staying Curious
Join us as we dive into the world of motion design with Simon Robson, exploring the evolution from early 2000s experimental scenes to today's AI-driven creative production. Get more info and explore Simon's work: https://www.schoolofmotion.com/blog/simon-robson Show Notes Joshua Davis (Praystation) OneDotZero Jamie Hewlett Lightwave Cinema 4D Imagination Studio MK12 NorthBoySouth Creating Motion Graphics Cinema 4D Workshop C.O.F.F.E.E. Ebeling Group Ben Radatz Pause: 59 Minutes of Motion Graphics Motionographer Houdini Man Vs Machine FutureDeluxe What Barry Says Greyscalegorilla Jim Birchenough Nexus Productions Bill Hicks 72 and Sunny Mask Prompter RunwayML Midjourney DALL-E Ian M. Banks Four Yorkshiremen sketch Fraser Davidson Ash Thorp Alt Creative Brazil Inspired OpenAI CEO on Artificial Intelligence Changing Society
1/10/2024 • 1 hour, 37 minutes, 57 seconds
2023: The Year In Mograph
Get ready for the School of Motion's annual end-of-the-year podcast extravaganza, featuring an epic and (record-breaking!) discussion. Show Notes People EJ Hassenfratz Ryan Summers Austin Bauwens Amanda Russell Sekani Solomon Marina Nakagawa Jonathan Winbush Nick Forshee Justin Cone Joe Nash Chad Ashley Hayley Akins Kelsey (Premiere Gal) Barton Damer Louis Wes Sara Beth Morgan Zak Lovatt Don Allen Drug Free Dave Eve Paints Southern Shotty Troy Browne Emanuele Colombo Catharine Pitt François Lefebvre Twistedpoly Roelof Knol Stephan Bischof Kris Theorin David Ariew Beeple Jake Bartlett Aaron Blaise Alex Grigg Nick Greenawalt Rowan Cheung Caleb Ward Steve Talkowski Studios Ravie Cream Buck Already Been Chewed Lovatt Studio Bad Decisions Studio VUCKO Tidal Motion BUFF Motion Art&Graft Club Camping Cub Studio Academy Films Electric Theatre Collective Buda Brand New School DixonBaxi Laundry Beeple Studios Symbolic Work Ravie Studio Reel Already Been Chewed Reel Between The Lines Behind The Sauce Man Orders Coffee with AR Headset Marco Brambilla Animates the MSG Sphere for U2 Las Vegas Residency Behind U2's Residency at Sphere Las Vegas Meet Web 5 Coca-Cola Masterpiece BIRTH Ozone Trailer Making of 48K Followers Buda 48K Followers Go wide or go home—MARVEL SNAP is officially on PC Cafe Bustelo Está Aquí DixonBaxi Premeir League Design Gorillaz presents… Skinny Ape (Immersive Live Performance in Times Square) Toy Story Funday Football Laundry Studio Vegas Sphere Launch David Ariew Coca Cola Pour for the Las Vegas Sphere Wanderers Nouns Pudgy Penguins Wanderers Promo on X Non_Interactive – Software & ML Runway Samples by Rowan Cheung Star Wars by Wes Anderson Trailer | The Galactic Menagerie Lord of the Rings by Wes Anderson Trailer | The Whimsical Fellowship Heavenly Vessel Tools/Resources Premiere Gal Block Duolingo Greyscalegorilla Motion Hatch Pictoplasma Unreal for 3D Artists After Effects Kickstart Cinema 4D Basecamp Animation Bootcamp Cinema 4D Unreal Engine Adobe After Effects Nomad Sculpt Procreate Procreate Dreams Stash Media Tendril & FutureDeluxe Partnership Apple Vison Quest Pro NAB 2023 Motion Meetup Dash Bash Camp Mograph SIGGRAPH Procreate Dreams: The 2D Animation Revolution for Digital Artists Why did Adobe spend 20 BILLION DOLLARS for Figma??? Project Avalanche Unreal Engine 5’s New Motion Graphic Tools Will Blow Your Mind! | Project Avalanche Wild Part and Sum DAT Tour Half-Rez Design Joy Motion Shop Apple M3 Mac Design giant Ideo cuts a third of staff and closes offices as the era of design thinking ends After Effects feature summary (December 2023 release) aescripts + aeplugins Lockdown 3 for After Effects Mask Prompter Rubber Hose 3 Rig once, use EVERYWHERE | Rubberhose 3 Rig to EGP Workflow Good Boy Ninja Skew Why are After Effects artists freaking out about Skew? | Insane new time-saving tool Kangaroo How to Land Big Clients: The Art of Mograph Biz Dev with Joe Nash AE Screens Flow C4D Unified Simulations C4D Capsules Unreal Engine Is Raising Its Prices, But There's a Catch Fortnite Spline Spline in Webflow Womp Move.ai Announcing the new Rive Introducing: Procreate Dreams NFT Go Market Overview Grayscalegorilla Plus Blender Blender 3.0 Beginner Tutorial Adobe Generative Fill Zbrush for iPad AI: An Artist’s Friend or Foe? | Dan Jeffries, CIO of Stability.ai (Stable Diffusion) Text-Based Editing in Premiere Pro Get Better Music Tracks for Video Editing with Adobe Remix | Premiere Pro Effects for Audio Adobe Podcast Dall-E Canva AI Generate a vector graphic using a text prompt Krea.ai Meshy.ai Topaz Labs Beeble Adobe Substance Sampler Cascadeur Anything.world Tagbox Wonder Dynamics The Future of (Mobile) VFX: Simulon has Arrived with Divesh Naidoo MrUgleh Post on X Curious Refuge Why THIS is the Future of Imagery (and Nobody Knows it Yet) Artists Are Mad About Marvel’s ‘Secret Invasion’ AI-Generated Opening Credits 3D Gaussian Splatting from Hollywood Films! Luma AI Polycam Stable Diffusion Litigation Sarah Silverman Hits Stumbling Block in AI Copyright Infringement Lawsuit Against Meta Vizcom Adobe Firefly Midjourney Gen-2 ControlNet
12/27/2023 • 6 hours, 48 minutes, 46 seconds
Rive and the future of interactive design
Let's get real about Rive. Guido Rosso, Rive’s CEO, pitches Rive as the next step in vector graphics and interactive design, a tool easy to pick up for After Effects veterans and powerful enough to dominate interaction design. Get the full scoop here: https://www.schoolofmotion.com/blog/rive Show Notes Rive Guido Rosso Kurt Hartfelder Jerry Liu Hernan Torrisi JcToon After Effects to Code: Lottie from Airbnb Haiku Duolingo Doodles (31:00) Bubble.io Gunner Figma Framer BodyMovin
12/13/2023 • 1 hour, 33 minutes, 45 seconds
The Future of VFX: Simulon has Arrived with Divesh Naidoo
Dive deep into the future of visual effects with Divesh Naidoo, the founder and CEO of Simulon, in this fascinating episode. Discover the groundbreaking app that's making high-end visual effects accessible to anyone, anywhere. Learn about Divesh's journey of building a startup in South Africa, and hear his unique insights on the challenges and rewards of this process. From the nitty-gritty of software development to the broader vision for the VFX industry, this conversation is a must-listen for tech enthusiasts, creatives, and startup dreamers alike. Tune in and get ready to have your mind blown! Check out the corresponding blog post: https://www.schoolofmotion.com/blog/simulon SCHOOL OF MOTION COURSES https://som.bz/3SUg5Yb Show Notes: Divesh on X / Twitter Simulon Beta Signup Wonder Dynamics Wonder Studio 3D Scan Store Industrial Light & Magic (ILM) Dondoo Studios Polycam LumaAI Infinite Reality
11/29/2023 • 1 hour, 5 minutes, 32 seconds
Procreate Dreams: The 2D Animation Revolution for Digital Artists
Procreate Dreams is OUT—the 2D animation app from the creators of the legendary design app, Procreate. We got on the line with James Cuda and Claire Desus, the minds behind this game-changing software. Explore the journey from Procreate's humble beginnings to the iPad Pro revolution and the birth of Procreate Dreams. Check out the interview breakdown over on the School of Motion Blog Page: www.schoolofmotion.com/blog/procreate-dreams SCHOOL OF MOTION COURSES All Courses - https://som.bz/3SUg5Yb
11/22/2023 • 1 hour, 12 minutes, 6 seconds
How to Land Big Clients: The Art of Mograph Biz Dev with Joe Nash
Check out the School of Motion blog post for a deep dive: https://www.schoolofmotion.com/blog/m... Join us as we dive into the art of creative business development with Joe Nash, the ex-Director of Business Strategy at Buck. Joe dishes it out on building strong relationships, matching clients with perfect creative solutions, and mastering the business side of the evolving creative industry. This might be the most valuable podcast you listen to this year. Additional links: - studios & artists: Joe’s Personal Site Buck State Design Carbon VFX Trollbäck Impactist Element Additional links: - resources & tools Brandtrackers Newsletter Rive Figma Spline Webflow
11/15/2023 • 1 hour, 34 minutes, 27 seconds
Motion Design as a Subscription Service? Austin Bauwens of Ravie Studio
If you follow “motion design Twitter”, you’ve probably encountered the work of Austin Bauwens, co-founder of Ravie Studio. At 21, running his own 8-person studio, Austin is a bonafide motion design influencer. In this interview Joey explores how Austin dropped out of college 2 years early to focus on Ravie and how he’s seemingly cracked the code of using social media to actually get client work. They’ll also dig into a business model that Ravie tried out, where they offered clients a subscription to motion design services. Show Notes Artists Gordon Howie Adam Plouff 7 Austin Bauwens Noah Damon Wilde Will Taylor Studios Ordinary Folk Ravie Buck PSYOP Design Pickle Ivy Studio Work Ravie 2023 Motion Reel! "Do or Die" - Dream Manhunt Minecraft Animated Music Video TOP 20 FREE Minecraft Intro Templates! - Sony Vegas, After Effects, Cinema 4D Will Taylor’s Twitter Resources Battle Axe Apple Overlord Rive Duolingo Chick-Fil-A Canva Minecraft Blender Sphere Las Vegas Adobe After Effects
11/1/2023 • 1 hour, 15 minutes, 42 seconds
Can Motion Design be Inclusive AND Profitable?
In this week’s School of Motion Podcast, our Director of Community, Brittany Wardell interviews the founders of two studios leading the charge on Inclusivity in the motion design industry. Macaela VanderMost (Newfangled Studios) and Ricardo Roberts (Bien Studios) discuss how and why inclusivity became a part of their studios’ DNA, the steps they've taken to make that a reality, and the costs and benefits of prioritizing inclusivity in their work. Shownotes: Shownotes: Macaela VanderMost https://www.linkedin.com/in/macaela/ Newfangled Studios https://www.newfangledstudios.com/ Ricardo Roberts https://www.linkedin.com/in/ricardoroberts/ Bien https://www.bien.studio/ Dash Bash https://www.dashbash.net/ Bien InMoDe Methodology https://thisisbien.com/inclusive-motion-design/ Newfangled North Star https://www.newfangledstudios.com/About/ Madison Avenue: The Advertising Revolution https://barcelona.tbs-education.com/news/madison-avenue-the-advertising-revolution/ AICP https://www.aicp.com/ Double the Line https://www.aicp.com/initiatives/equity-and-inclusion/double-the-line NothingAbout Us Without Us https://vimeo.com/event/3214781
10/11/2023 • 1 hour, 15 minutes, 6 seconds
Going Viral: Behind the AI-Generated Wes Anderson Trailers for Star Wars and LOTR
Caleb Ward of Curious Refuge joins us to talk about how he made 2 movie trailers go mega viral with AI tools like ChatGPT, Midjourney, D-ID and Eleven Labs. Caleb recently released 2 Wes-Anderson-inspired trailers that mashed up Wes’s signature quirky style with Star Wars and Lord of the Rings. Both trailers became viral hits, getting millions of views and spawning articles in The Hollywood Reporter, Billboard, Business Insider, and more. In this interview, he walks us through how he made these films, and tells us what it’s like to go mega viral. We also dive into the future of creativity in the face of AI, and the complex ethical questions around all of this.
5/17/2023 • 59 minutes, 30 seconds
AI: An Artist’s Friend or Foe? | Dan Jeffries, CIO of Stability.ai (Stable Diffusion)
AI has finally come to the world of art, but what does that really mean for artists? Will it be the friend we’ve always wanted by eliminating monotonous tasks and speeding up workflows? Or will it turn out to be a foe and make digital artists obsolete? Joey sits down with Daniel Jeffries, CIO of Stability.ai, to discuss the real-world use cases of artificial intelligence and the moral, ethical, and philosophical ramifications of AI art. In addition to our regular podcast format, we also made this episode into a video, so you can see the work and tools as they’re being discussed. Check it out on the School of Motion YouTube channel.
1/4/2023 • 1 hour, 15 minutes, 27 seconds
2022 Year in Review
2022 may be remembered as the year things got back to “normal,” but also as a year of big changes, and our industry is no exception. The economy was booming, but now may be stalling. The rapid development of AI tools makes our jobs ever easier, but also might be stealing them away. In-person work and events have returned, but are people ready to show up? New tools are making serious in-roads against the established giants. Freelance rates had been booming for the past couple years, but a flood of tech layoffs may shake everything up. School of Motion’s fearless founder Joey Korenman is joined by Creative Directors EJ Hassenfratz and Kyle Hamrick, former SOM Creative Director Ryan Summers, and an all-star lineup of studio owners and industry experts for their hottest takes on this year’s burning questions, including “can we even define what motion design is anymore?”. In addition to our regular podcast format, this year we also made this multi-hour odyssey into a video, so you can see the work, tools and events as they’re being discussed. So get comfy and prepare your ears for a full recap on all things mograph for 2022.
12/28/2022 • 5 hours, 2 minutes, 1 second
How to get Adobe to buy you for $20 billion in 3 easy steps...
Adobe recently acquired Figma for $20 billion. That's 'billion' with a 'b'. This transaction was the largest purchase of a private VC-backed company in history, and left wall street and many artists scratching their heads. Why did Adobe do this historic deal? And, what does it mean for motion designers?
10/5/2022 • 24 minutes, 27 seconds
Pushing Past Your Limits with Nocky Dinh
Building a career is like climbing a mountain. There are numerous obstacles ahead, and no guarantees that you’re on the right path. But what happens when you reach the peak and discover…there’s so much more you want to do? Nocky Dinh moved across the world to pursue her dream career, and she wasn't about to let a limited skillset keep her down. Find out what happens when she added 3D to her portfolio.
8/24/2022 • 42 minutes, 31 seconds
Listen as We Direct a REAL Voiceover Session
If you want to hear what a real VO session sounds like, then you've come to the right place! In this podcast you'll get to be a fly on the wall for a VO session lead by Jake and Joey. Along the way Joey is going to be dropping some golden nuggets of VO directing advice to help you direct VO like a pro the next time you need to.
7/27/2022 • 33 minutes, 36 seconds
Legwork or Legend? The Career of Aaron Ray
Think about your career as an artist. Are you really where you want to be? Are you headed toward the top of the right mountain? The Design and Animation industry is constantly changing, which makes it hard to know if your career is headed in the right direction. What does the end of the road look like? Who are the artists you should aim to follow? And how can you, forging your own path in this subjective career, create your own legend? Join Aaron Ray as we discuss where your career can go.
6/29/2022 • 59 minutes, 49 seconds
Animating the Unreal with Chromosphere
We’ve had our eye on Chromosphere Studio for some time. They’ve consistently put out stellar work, with a keen eye toward the future of the industry. From new techniques to bold storytelling, these artists are building up their brand without taking their eyes off the prize. So how do you develop your career without losing focus on a passion project? We spoke with Kevin Dart and Theresa Latzko to find out.
6/1/2022 • 59 minutes, 49 seconds
NFTs and the Future of Motion with Justin Cone
The design and animation industry is rapidly evolving. As the tools of the industry become available to more artists around the world, innovation and growth follow. One of the most exciting developments has been the proliferation of cryptoart, but it is still an area rife with confusion and speculation. What do NFTs really mean for the future of our industry? We have Buck's Justin Cone here to discuss what's coming next.
5/4/2022 • 1 hour, 35 minutes, 27 seconds
Animating for a Good Cause with Nicolaj Larsson
Doing personal projects is a great way to experiment and flex your creative muscles. Personal projects can also be part of a strategy of beefing up your portfolio or reel, especially if you're just starting out in the industry. Our guest today is Nicolaj Larsson, the founder and creative director of the Copenhagen based studio ccccccc.tv.
4/20/2022 • 1 hour, 13 minutes, 34 seconds
Which Render Engine is Right for You with Chad Ashley
If you've been on social media looking at 3D renders, you've probably seen something like this in the description: #octane #octanerender #gpu #gpurender #redshift #redshiftrender Aside from just a hashtag overload, what does that all mean? What exactly are Octane and Redshift? Do you need a third-party renderer? Are you falling behind the curve? Today EJ is going to chat with Chad Ashley from Greyscale Gorilla to help you understand the Render Engine Revolution.
4/6/2022 • 1 hour, 32 minutes, 57 seconds
How Much Do Designers Get Paid with Carole Neal
How much money can you make in the creative world? No matter what career you’re aiming for, it can be hard to find a direct answer. So how can you find out the real dollar value of your work? That’s why we reached out to Carole Neal, the Marketing Director at Aquent. If you've ever been confused about your finances, you need to listen to this one!
3/23/2022 • 1 hour, 4 minutes, 56 seconds
How to Stand Out in Your Job Search
Do you ever wonder why you don't hear back when you send a demo reel or a resume for a prospective job? While there isn’t a secret sauce for separating from the pack, there are some tried and true methods for putting your work front and center. We’re bringing Frank Suarez on today to talk about what he thinks makes for standout work.
2/23/2022 • 1 hour, 13 minutes, 5 seconds
Unique Jobs that Need Motion Design
Are you still looking for work? If you can’t find a job in commercials, film, or with a studio, what else is out there? Our community of artists is incredibly versatile, but often we put on blinders outside of our preferred lanes. There is a world of work out there in the most unlikely of places, and it can be just as satisfying—and lucrative—to take on. Today, we’re honored to welcome Leeanne Brennan to talk about the uncharted territory of uncommon design and animation gigs.
2/9/2022 • 55 minutes, 19 seconds
Were We Wrong About Studios? Giant Ant’s Jay Grandin Responds.
You may have listened to our end of the year podcast where we covered the evolving relationship between artists and studios in the age of NFTs, mid-six-figure freelancers, and social media fame. Listening back, we wondered if maybe the picture we painted was a bit bleaker than the actual reality. And we weren’t the only ones who felt that way. Jay Grandin—co-founder and creative director of Giant Ant—had some words to say about it, and you're gonna want to hear this!
2/9/2022 • 1 hour, 23 minutes, 7 seconds
Dreaming of Apple - A Director's Journey
Have you ever wanted to direct for the biggest name in tech? Is it even possibly to juggle design and animation with a directing career? What is it like to work in After Effects and Cinema 4D in the morning and step onto a set at night? We sat down with Shane Griffin, an artist and director out of New York, about running the Apple live event for the launch of the M1 Max chip. Don't miss this one!
1/26/2022 • 58 minutes, 48 seconds
How Personal Should a Personal Project Be?
Many artists don’t take time to develop their personal projects. They worry they can’t find an audience, or that there just isn’t enough time in the day. We’re joined by the wonderfully talented Sarah Beth Morgan, Taylor Yontz, and Rebekah Hamilton to share their journey in creating Between Lines, a short film that explores the harmful effects of schoolgirl bullying, and the long road to recovery.
1/12/2022 • 1 hour, 7 minutes, 33 seconds
Yes, You Are a Designer
All great art starts with design. Understanding the fundamentals of scale, contrast, and other principles allows you to create evocative and inspiring work that dazzles clients and elicits emotion. Once you have confidence in your design, you'll be amazed at how quickly the other pieces fall into place. We talked with The Futur's Greg Gunn to learn how design built the foundations of his art...and his career.
1/6/2022 • 59 minutes, 43 seconds
The Year in MoGraph 2021
It's time for the annual marathon podcast episode with Joey, EJ, and Ryan Summers where we run down all of the big happenings in the industry that we like to call…Motion Design. After a year of starts, stops, and a few wild innovations, we’re going to need a minute to sort through it all. What were the challenges and triumphs of the past year, and what can we expect in 2022? Tune in and find out!
12/29/2021 • 3 hours, 29 minutes, 52 seconds
Solving the Producer Problem with RevThink
The motion graphics industry is in the middle of a massive talent crunch, but the hidden issue plaguing many studios isn't where to find a Houdini artist or where their next job is coming from—it's what to do with the jobs once the artist is in-house! How did this shortage of talented Producers come to happen? We sat down with veteran industry consultants Joel Pilger and Tim Thompson to find a solution to the producer problem. Don't miss this one!
12/15/2021 • 1 hour, 3 minutes, 19 seconds
Living In The Future with Jim Geduldick
How can you future-proof yourself as an artist? You've already learned After Effects and Cinema 4D. You read the industry feeds and follow the right people on social media. You're as "up to speed" as you're ever going to get...but new things keep appearing on the horizon. How can you make sure you don't get left behind? Join Jim Geduldick, the Director & SVP at Dimension Studio, as we open your third eye to the future of our industry.
12/1/2021 • 1 hour, 3 minutes, 10 seconds
How Video Editors Can Gain Superpowers - Premiere Gal Kelsey Brannan
You need to add motion graphics to your video editing tool belt. Even if you are studio-based, there's constantly new tricks to learn and master just to stay competitive. VFX and motion graphics can be your secret weapons, but how do you find the time to do it all? Premiere Gal's Kelsey Brannan is here to show you how to become a Jack(ette) of All Trades. You don't want to miss this one.
11/17/2021 • 59 minutes, 43 seconds
How to Skip School and Find Success as a Director - Reece Parker
Do you need to go to school in order to build a lasting, fulfilling career as an artist? You'll certainly pick up some great techniques and meet a lot of cool people. But does that mean you can't find success as an artist unless you have a piece of paper on your wall? Reece Parker, freelance animation director and illustrator, is here to share the highs and lows of his journey through the industry.
11/3/2021 • 50 minutes, 31 seconds
Quadriplegia Can’t Stop David Jeffers
David Jeffers started a music production company and an online record label as a pioneer of digital media. Then, just as his career was taking off, he suffered a tragic accident that left him paralyzed from the neck down. After the accident, David sought to turn this life-changing event into an opportunity. David's story isn't only an inspiration for overcoming hardship, but for the unyielding pursuit of your goals. We can't wait for you to share in his journey and gain some insight into your own.
10/20/2021 • 45 minutes, 42 seconds
joey@schoolofmotion.com
10/14/2021 • 0
Battling Impostor Syndrome with Dr. Dave
Imposter Syndrome is one of the more insidious parts of, well, everyone's life. From famous musicians to iconic actors to the first man that walked on the moon, we all experience this sensation from time to time. As artists, we often feel it even stronger since our work is so subjective. How do you overcome the fear that you just aren't good enough? We asked Dr. Dave Landers how we can quiet that voice inside our heads.
10/6/2021 • 37 minutes, 58 seconds
Do the Hustle with Nick Greenawalt
When you're starting out as a freelancer, it's a shock to system to learn that your hopes, dreams, and even talent might not be enough to pay the bills. There comes a time when many artists decide to wade into the strange world...of the hustle. Nick Greenawalt—a Philadelphia-based motion designer—knew he needed to outwork the competition to make his career a reality. He's been able to work on projects he loves with clients of all sizes, and he's never stopped hustling.
9/22/2021 • 46 minutes, 22 seconds
Newer Software for 2D Character Animation - Danni Fisher-Shin
Have you ever wondered what comes next for 2D animation? It's a style that never goes out of fashion, no matter how the trendy tides ebb and flow. From hit television shows to iconic video games and—of course—the best MoGraph around, the second dimension has a lot to offer. But where is it headed next? Join Danni Fisher-Shin, an Art Director at Scholar, to hear her experiences, her advice, and maybe a recommendation for some expensive coffee.
9/8/2021 • 54 minutes, 8 seconds
Designing the UI of Tomorrow - Stephen Lawes of Cantina Creative
What's HUD got to do with it? Sitting at the nexus of Visual FX and Motion Design is the strange and wonderful world of Screen Design. Stephen Lawes is the Creative Director and Co-Owner of Cantina Creative, a Los Angeles-based visual effects and design studio. They've worked on enormous films and TV shows, from Furious 7 and Blade Runner 2049 all the way to the films and limited series of the Marvel Cinematic Universe. The team has carved out a niche in the Motion Design world and made quite a name for themselves along the way.
8/25/2021 • 1 hour, 14 minutes, 57 seconds
Being the Smarterest Artist - Peter Quinn
If you're a motion designer in these modern times, you've likely thrown one or two videos up on social media. It can often feel like those side projects are just wastes of time, but that's not true. You're learning new skills, inspiring other artists, and—every so often—putting your work in front of the exact right audience to land a life-changing job. Join Peter Quinn as he discusses how he cracked the code on creating a viral video...and how it led to some incredible opportunities.
8/11/2021 • 1 hour, 34 minutes, 50 seconds
How to Start a New Studio with Mack Garrison of Dash Studios
Have you ever thought of starting your own studio? How do you even begin? There are so many questions that many people don't get past step one, which is why we brought in an expert to share some much-needed wisdom. Mack Garrison is the co-founder and Creative Director of Dash Studios. He's not only an outstanding artist, but he has an intimate understanding of how our industry functions—and how it treats studios big and small. Grab a snack and listen up!
7/28/2021 • 1 hour, 10 minutes, 38 seconds
Don't Burn Bridges - Staying Hireable with Amanda Russell
You've worked hard to build a freelance business as a motion designer. It seems like you've got this train firmly on track...until suddenly it's not. What causes a career to derail? How are you burning bridges. And can you rebuild them? Amanda Russell, co-founder and Creative Director of Cream Studios, shares her experiences on both sides of the hiring table. Don't miss this one.
7/14/2021 • 1 hour, 17 minutes, 13 seconds
Finding Success from East to Kanye West - Emonee LaRussa
Defining your style is one of the most challenging aspects of any creative career. Emonee LaRussa is the founder and CEO of Pamanama Studios LLC., a studio filled with a diverse set of talented artists from all over the world, collaborating with musicians to produce top of the line lyric videos. Her hard work has earned her two Emmys, as well as high end clients such as Ty Dolla $ign, John Legend, and Kayne West.
7/2/2021 • 58 minutes, 15 seconds
A Blueprint to Expand Your Career with Remington Markham
Building a career in motion design can sometimes feel like getting started in Cross Fit. There's a ton of new terminology, you have to buy specialized equipment, and you end up spending a bushel of money just to get started. It's hard to know how to take your career by the reins and steer it in the right direction. Our guest Remington Markham is a motion designer at Facebook, and he might just have the blueprint to help expand your career.
6/16/2021 • 1 hour, 10 minutes, 28 seconds
Ready, Set, Refresh - Newfangled Studios
Do you have a logo? A set of colors that you use on your site, your social media handle, on – gasp – your business card? Your brand is more than just a collection of assets—it's your reputation, and sometimes it needs a refresh. The question of rebranding was recently brought up by Macaela VanderMost and the team at Newfangled Studios – and we sat them down to talk all about it.
6/2/2021 • 51 minutes, 40 seconds
Rebranding Yourself Mid-Career with Monique Wray
Imagine you've spent the last few years building up a sizable portfolio for 3D work...but 2D is what your heart desires. Is it possible to rebrand this far into your career? Our guest today has DONE IT… and she is sharing her secrets. The multi-talented Monique Wray is here to spill the beans about how she made a fairly drastic change to her personal brand, the type of work she does, and the impact her work is having on the world.
5/19/2021 • 1 hour, 27 minutes, 24 seconds
Working for the Foo Fighters - A Chat with Bomper Studios
Imagine if you had the chance to work with one of the greatest bands of the modern age. How hard would you work to get there...and what did it take? Bomper Studio’s Emlyn Davies and Josh Hicks challenged their team to learn how to produce high-end character-driven work, and that effort directly led to a contract...with the Foo Fighters.
5/5/2021 • 1 hour, 2 minutes, 4 seconds
From GSG to Rocket Lasso with Chris Schmidt
Chris Schmidt is a really good 3D artist. He was one half of the wacky Greyscalegorilla team back in the early days of the site, and quickly gained a reputation for his MacGyver-like ability to rig things up in the most clever ways imaginable. Some of his tutorials were instant classic, and helped many artists learn their way around Cinema 4D. Now, we're talking to him about his new site, Rocket Lasso, and the future of 3D art and design. Check it!
4/21/2021 • 1 hour, 20 minutes
We Need to Talk About NFTs
Even if you don't pay close attention to industry news, you've likely heard of NFTs. Crypto art, led by a growing list of pioneering artists, is revolutionizing not only our industry but art as a whole. However, there have been some valid concerns raised over the viability of the market and the environmental impact of cryptocurrency. That's why we gathered to grapple with this topic and share our observations...plus what we’ve been hearing from artists and studios.
4/7/2021 • 1 hour, 25 minutes, 40 seconds
From Concept to Reality with Max Keane
What do you do when you get a great idea? Not just something you enjoy thinking about, but a brain worm that burrows deep and won't let go. Even when we're confident that we have a handle on something great, the road ahead can be so daunting that we just give up. Today we're joined by Max Keane, creator of the new Netflix animated series Trash Truck, to hear about his journey from concept to reality.
3/24/2021 • 37 minutes, 49 seconds
Getting Real About Reels with Laura Porat
Demo reels aren’t just a reflection of your past—they’re also a signpost to your future. The work you show can directly connect to the jobs you'll land...which adds all sorts of pressure to an already stressful task. We're getting real about reels and talking to Laura Porat, a freelance motion designer with a seriously impressive client list. In this conversation, we cover her most recent (and magnificent) reel, which was hyper-focused on the work she wants to find in her future.
3/10/2021 • 28 minutes, 26 seconds
Mastering Marketing with Motion Hatch
No matter where you are in your career—whether you're just starting out, freelancing like a boss, or running a studio—marketing is a key to your success. It's easy to say, "Have a social media presence," but what does that actually mean? Our dear friends at Motion Hatch have been helping artists and designers find their paths forward, and now they want to share actionable tips on mastering marketing. You don't want to miss this one!
2/24/2021 • 1 hour, 18 minutes, 9 seconds
The Art Comes First - Cabeza Patata
Katie Menzies and Abel Reverter founded Cabeza Patata in Barcelona, Spain in 2018. There, they consider themselves artists first and motion designers second, with a focus on inclusiveness, positivity, and having a hands-on approach to motion design. Cabeza Patata just opened up their new studio where not only do they work for big clients such as Spotify and Google, but their studio is also a gallery—a place they open up to the community, teaching workshops for kids and adults alike, showing them how they can get their hands dirty creating art.
2/10/2021 • 1 hour, 58 minutes, 19 seconds
Crypto Art - Fame and Fortune, with Mike "Beeple" Winkelmann
Mike Winkelmann is well known in the digital art world. His work is often provocative, sometimes downright shocking, but always has a style that is uniquely his. Better known as Beeple, Mike has demonstrated an incredible focus on his craft, releasing a brand new piece every day for over 5,000 consecutive days. Now he's revolutionizing the art world as a pioneer of crypto artwork...and we've hogtied him to a chair until he spills the beans on what any of that means.
1/27/2021 • 1 hour, 54 minutes, 25 seconds
A Barrier-Breaking Storyteller - Macaela VanderMost
Our mission at School of Motion is to break down the barriers to the Motion Design industry so that everyone can share their voice. That is a journey more than a destination, and we have a long way to go. Macaela VanderMost is a titanic talent, but she has faced some—unfortunately—all-too-common barriers to entry along the way. Listen to Macaela VanderMost's journey as a driven creative director.
1/13/2021 • 1 hour, 30 minutes, 45 seconds
The Year in MoGraph - 2020
2020 was...well, it was certainly a year. Not just for the MoGraph industry and for School of Motion, but for everyone. We know you don't need a recap of all the challenges and craziness that made this year what it was. Instead, we want to focus on the positive. While 2020 certainly presented a difficult road, we have seen our community emerge stronger and better than ever. On the 2020 End of Year Podcast episode, our founder Joey Korenman is joined by Creative Directors EJ Hassenfratz and Ryan Summers—along with a special guest—to talk about the artists, studios, tools, trends, and events that made MoGraph news in 2020…plus all the exciting plans (and bold predictions) for the coming year. This is a long one—but worth it—so grab a comfy seat and join us.
12/30/2020 • 3 hours, 31 minutes, 17 seconds
Wolfwalk on the Wild Side - Cartoon Saloon Directors Tomm Moore and Ross Stewart
When we talk about motion graphics, we refer to motion and design. Our guest today, Cartoon Saloon, takes that approach to the next level with their animated feature films. From Secret of Kells to Song of the Sea to their new film, Wolfwalkers, their unique style stands out even in an incredibly saturated market. Join directors Tomm Moore and Ross Stewart as they discuss the new film and the art of motion.
12/16/2020 • 37 minutes, 49 seconds
The Strange Future of Ad Agencies - Roger Baldacci
What is the future of advertising agencies? As the world modernizes and the old methods give way to native, targeted, and subversive advertising, how is a studio meant to keep up? Strange as it may seem, the issues facing independent ad agencies are very similar to the evolution of the motion design industry. We're chatting with Creative Director Roger Baldacci of Strange Animal!
12/2/2020 • 1 hour, 23 minutes, 22 seconds
Boarding for BoJack Horseman - Alex Quintas
We've mentioned it a few times, but one of the most important steps in any project is the storyboard, and specialized artists work tirelessly to bring the story to life. Alex Quintas' career path took a few turns before she wound up creating artwork for some of the biggest animated shows on TV and streaming today, from BoJack Horseman to Paradise PD. Grab a snack and check this out!
11/18/2020 • 28 minutes, 31 seconds
Over the Moon with Glen Keane
Animated movies are a part of the fabric of our creative culture, and as motion designers, we share the same principles and design foundations. Our guest today helped shape the animation industry, creating iconic characters and unique worlds. He is an Academy Award-winning director, and he just released an amazing new animated movie on Netflix, Over the Moon. Strap in tight, because we're blasting off with Glen Keane.
11/4/2020 • 25 minutes, 3 seconds
Adobe's New After Effects 3D Workflow - Victoria Nece
Adobe MAX 2020 is on, and they just announced a slew of improvements to their After Effects 3D Workflow. We had a chance to sit down with Victoria Nece, Senior Product Manager for Motion Graphics and Visual Effects at Adobe, to discuss how this new workflow will affect the Motion Design community. More than that, we had a chance to discuss Adobe MAX, building a MoGraph career, and staying ahead of the competition.
10/21/2020 • 47 minutes, 54 seconds
The Motion of Medicine - Emily Holden
Medical Illustration is a fascinating path for Motion Designers. This challenging work requires a clear understanding of anatomy, and the ability to toe the line between style and accuracy. We talked with Director Emily Holden of Campbell Medical Illustrations on how her studio brings the human body to life.
10/7/2020 • 1 hour, 3 minutes, 42 seconds
What is the Future of Motion Design? Nobody Knows
It is incredibly difficult to know where our industry is headed—almost as challenging as defining "motion design" itself. Where is animation or experiential or VR/AR going over the next five years—or even the next five months? Then there are the tools we use everyday, and the ones on our list to learn. Does anyone have the answers? We asked some industry experts to sit down and think about the future...and the results were inspiring. Check out this sneak peek from our brand new course, Level Up!
9/23/2020 • 52 minutes, 39 seconds
Your Copilot Has Arrived: Andrew Kramer
In the wild early days of the Internet, Motion Design was a much smaller community. Unless you had proper training, it was easy to feel overwhelmed by the learning curve. With many people struggling to get their careers off the ground, one person decided to be their copilot. Andrew Kramer is synonymous with Motion Design. As an artist, a teacher, and a friendly cohort, Andrew inspired countless people to join this community. For the 100th episode of our podcast, we are incredibly proud to share his story, his wisdom, and his wit. Grab a seat, because your copilot has arrived.
9/9/2020 • 1 hour, 54 minutes, 7 seconds
The Art of Collaboration - Creative Director Seth Eckert
Motion design can be used for a number of purposes. It can be an advertisement, a stunning piece of art, or even a moving message. Kentucky-based studio The Furrow partnered with some of the top artists in the industry to collaborate on a powerful project, providing information and insight into a changed world following COVID-19. We joined Creative Director Seth Eckert to talk about his journey into motion design, what it’s like to collaborate with other artists, and tips to succeed in an evolving industry.
8/26/2020 • 1 hour, 30 minutes, 14 seconds
A Dazzling Director: Colin Hesterly
One the of the hardest parts of freelancing is managing your risk. Lucky for Colin Hesterly, he's never been afraid of taking a chance. Whether it's crossing the country for a degree, landing an internship with Buck off a student film, or jumping headfirst into freelancing only three months into his career...Colin is ready to take the plunge. We finally managed to lock him down long enough to extract some golden nuggets of advice, so crank that volume and break out a pen and paper. Class is in session.
8/12/2020 • 1 hour, 3 minutes, 14 seconds
A Dynamo Designer: Nuria Boj
No one arrives in this industry ready to jump straight into freelancing. You don't instantly get the skills just because you downloaded the software. Nuria Boj put in the hard work—and the homework—to find and define her strengths as a designer/illustrator. Along the way, she's worked with some incredible studios and clients...including on a project near and dear to our hearts. Get ready to meet one fantastic artist.
7/29/2020 • 48 minutes, 28 seconds
One Fantastic Fowl: Robot Chicken's Matthew Senreich
What if you had an amazing idea for an animated series, but had no idea where to start? That's where Matthew Senreich and Seth Green began, chasing a funny idea across Hollywood to bring their dream to life. The end result, after 15 years and going on 200 episodes, was the legendary Robot Chicken. We sat down with Matthew to talk about his start with Wizard Entertainment, running rampant over pop culture, and his plan to dominate future. Don't miss this one!
7/15/2020 • 29 minutes, 32 seconds
A Galvanized Globetrotter: Freelance Artist Jiaqi Wang
Imagine setting out into the world as an artist, traveling from country to country, with each step in your career taking you further from home. Motion Designer Jiaqi Wang began her journey in China, but she's practiced her craft from Shanghai to Turin, Italy, to sunny Los Angeles, California. Still, she's only looking toward the future, and what tomorrow might bring.
7/1/2020 • 1 hour, 1 minute, 53 seconds
Finding Your Voice: A Chat with Cat Solen, Director of The Shivering Truth on Adult Swim
At some point, every artist struggles to find their voice—that unique style that makes everything they do specifically theirs. We often talk about the structure of animation, or the foundational elements of motion design, but all of that is just the groundwork for your art. To learn more, we sat down director Cat Solen to learn how she found her voice in her new Adult Swim show, "The Shivering Truth."
6/17/2020 • 45 minutes, 56 seconds
A Wonderfully Grim Storyteller: "JJ Villard's Fairy Tales" on Adult Swim
Adult Swim is known for shows that push the envelope for both what you can show on TV, and how you bring your stories to life. "JJ Villard's Fairy Tales" is a twisted and hilarious take on the Grimm Brothers' famous works. In this episode, JJ joins us to discuss the incredible show, overcoming numerous setbacks, and what it was like to work with the cast of his dreams. If you're hoping for a creative career, don't miss this one!
6/3/2020 • 28 minutes, 26 seconds
Success and Speculative Design w/ Marti Romances of Territory
Territory Studio has become one of the biggest players in the game when it comes to FUI work with huge feature films like Avengers-End Game and Guardians of The Galaxy under their belt. Lately, they have seen ventures into Experimental and Future Design by creating the UI for the cars of the future. In this episode, Co-Founder and Creative Director Marti Romances explains how the right mindset and smart business decisions can pave the way to success.
5/20/2020 • 1 hour, 38 minutes, 29 seconds
Home Brewed VFX w/Daniel Hashimoto AKA Action Movie Dad
Youtube has become an incubator for content that blurs the lines between VFX studio and hobbyists with contributors creating some pretty impressive stuff with consumer gear. Daniel Hashimoto; AKA "Hashi" AKA "Action Movie Dad" has shown us what ingenuity, technical chops and a couple of cute kids can do with budget filmmaking. Oh, did we mention that Hashi happens to be Senior Content Creator at Red Giant Software?
5/6/2020 • 41 minutes, 57 seconds
Animated Feature Film Director Kris Pearn Talks Shop
"Cloudy with a Chance of Meatballs 2" Director Kris Pearn joins us to discuss his new Netflix Original Movie, “The Willoughbys,” how they achieved such a unique visual style, and what it’s like inventing new worlds. https://www.schoolofmotion.com/blog/animated-feature-film-director-kris-pearn
4/22/2020 • 49 minutes, 33 seconds
Keeping Your Edge with Block & Tackle Studio
Studio ownership is unforgiving when you consider the great effort it takes to get one up and running, never mind operating for a long period of time. Block & Tackle is one of the very few studios that have existed since the pioneer days of Motion Design, and they are still thriving. Owners Adam Gault and Ted Kotsaftis join us on this episode and talk about how they have maintained their sharp edge in the industry while producing an expansive collection of different looks and styles.
4/8/2020 • 1 hour, 26 minutes, 36 seconds
Carving The Perfect Studio w/Barton Damer
When you see slick, cutting edge digital design being used by big brands, your brain probably conjures up images of a bustling studio in a big city like New York or LA where the cost of living is astronomical and your lifestyle is limited to your surroundings. What if we told you that that same cutting edge design was being created in small-town America where living cost is palatable and there are more opportunities for you to have the life you want. Barton Damer, owner and Creative Director at Already Been Chewed Studio in Wylie Texas talks about how his nonconformist passion for skateboarding blossomed into creating a world-class studio that is very much off the beaten path.
3/25/2020 • 1 hour, 55 minutes, 51 seconds
FUI for Marvel Movies and Future Consulting w/Perception’s John LePore
Can you imagine being so good at imagining and creating FUI that Marvel comes to you to create it for their feature films like Iron Man 2 and Black Panther? What about taking it a step further and being so good that real-world companies come to you to for consulting on products that don't even exist yet? In this episode, Chief Creative Director John LePore talks about how Perception Studios is doing just that.
3/11/2020 • 1 hour, 17 minutes, 41 seconds
Sharpening The Battle Axe w/Adam Plouff
Do you have a favorite plugin that you can't live without? Have you ever thought about who the person was that created that plugin that has saved you countless hours of work? This special episode of the School of Motion Podcast has been pulled from our Expression Session vault. It features instructors Zack Lovatt and Nol Honig interviewing Adam Plouff who you may know as the mad genius behind Battleaxe; which, may we add, is responsible for the massively popular and useful plugins Rubberhose and Overlord.
2/26/2020 • 1 hour, 22 minutes, 15 seconds
The Road to Buck and Beyond w/ Joe Donaldson
Starting a motion design career is hard and leaves you with a lot of questions. There are so many hurdles that new artists stumble into; it can feel like there is no clear path forward. Joe Donaldson joins us on the podcast and breaks down how he balances work and life, all while riding a wave of continual success.
2/12/2020 • 1 hour, 48 minutes, 35 seconds
The History of VFX with Stu Maschwitz
Today's podcast is pulled directly from VFX for Motion, hosted by course instructor and Stu's former colleague, Mark Christiansen. When it comes to pulling knowledge directly from the source, this podcast is the holy grail. https://www.schoolofmotion.com/blog/stu-maschwitz-interview
1/29/2020 • 1 hour, 10 minutes, 14 seconds
From MK12 to the Spider-Verse w/ James Ramirez
James Ramirez joins Joey in a one-on-one nostalgic trip back to the early 2000s. From a small Texas town to Los Angeles, James unpacks his career between his time at the legendary MK12 Studio to directing the Spider-verse titles and much more.
1/9/2020 • 1 hour, 31 minutes, 36 seconds
The Year In Review - 2019
It was a heck of a year for the MoGraph industry, and for School of Motion. SOM's 2019 Motion Design Industry Survey revealed greater participation, enthusiasm, opportunity and income than ever before; and SOM's business, course curriculum, core team, enrollment and online reach and engagement grew at exceptional rates. Not to mention SOM's rebrand with Chris Do and The Futur, the brand manifesto video with JR Canest and Ordinary Folk, and the completely redesigned website coming soon. On the 2019 End of Year Podcast episode, SOM founder, CEO and Podcast host Joey Korenman is joined by EJ Hassenfratz, 3D Creative Director, and Ryan Summers, 2D Creative Director, to talk about the artists, studios, tools, trends and events that made MoGraph news in 2019 — plus all the exciting plans (and bold predictions) for the coming year. This one's long, but it's a must listen.
12/31/2019 • 4 hours, 21 minutes, 9 seconds
Allen Laseter, Animator and Director, on Defining Your Style
Allen Laseter Talks Productivity, Passion Projects, People Management, Motion Design, Direction, and Developing Your Own Style Nashville-based animator, illustrator and director Allen Laseter didn't 'study' motion design; the famed creative, known for his bold, striking scenes and uniquely stylized characters, transitioned from live action with trial and error and online tutorials. One day, after graduating with a BFA in Film, he was offered an animation project from a friend of a friend — and the rest, as they say, is history. Allen's since completed projects for the likes of Lagunitas, TED, Coke, Disney and School of Motion. How does he do it? Almost exclusively in After Effects. And now, with a new baby at home, how does he juggle his creative work, commercial direction and family life? On Episode 81 of the School of Motion Podcast, our founder and CEO Joey Korenman and his guest Allen Laseter discuss the road to renown; developing your own style; After Effects animation; coordinating paid client and personal passion projects; billing for your services; working freelance versus studio employment; project and people management best practices; and Stanley Kubrick, School House Rock! and The Beatles's Yellow Submarine.
12/11/2019 • 1 hour, 8 minutes, 37 seconds
Expression Session with Zack Lovatt and Nol Honig
11/27/2019 • 1 hour, 18 seconds
VFX for Motion with Mark Christiansen
Some of the coolest work in the industry blurs the line between motion design and visual effects. School of Motion's VFX for Motion course teaches you to move in and out of these worlds with ease. On Episode 79 of the SOM Podcast, we go behind the scenes of VFX for Motion, discussing in depth what went into the course's creation with the creator himself, Mark Christiansen. The developer of the After Effects Studio Techniques series of books that helped launch a generation of visual effects artists, Mark has spent his career dedicated to creativity and mentorship — ideal for an instructor, online or off. During his conversation with School of Motion founder, CEO and Podcast host Joey Korenman, Mark covers his work with LucasArts and Industrial Light & Magic, shares tons of tips on compositing in After Effects, and answers a variety of questions SOM tallied from its audience.
11/13/2019 • 1 hour, 47 minutes, 56 seconds
Episode 78: Gentleman Scholar, Will Johnson on Controversy and Creativity
Will Johnson, creative innovator, co-founder, director and partner of industry-leading motion design studio Gentleman Scholar speaks with School of Motion founder, CEO and Podcast host Joey Korenman about the importance of passion and work ethic; the naming, creation, development, key differentiators and success of Gentleman Scholar; and much more.
Liz Blazer was a successful fine artist, but the fine art world wasn't for her. She chose to blaze her own path, telling stories through animation — like Ozzy Osbourne fighting Elton John to the death. Now a famed filmmaker, art director, designer and animator, Liz has worked as development artist for Disney, director for Cartoon Network, special effects designer for MTV, and art director for Sesame Street in Israel. Her award-winning animated documentary Backseat Bingo was shown at 180 film festivals across 15 countries. But that's not all. Liz is the authority on animated storytelling. She wrote the appropriately entitled Animated Storytelling, now in its second edition, and currently teaches visual arts at the Pratt Institute in Brooklyn, where she emphasizes the art of storytelling in pitching and delivering successful animation projects. School of Motion founder, CEO and Podcast host Joey Korenman raves about Animated Storytelling (and its illustration, by Ariel Costa), and makes the most of his opportunity speaking with "Blaze" on Episode 77. During her hour-long appearance, Liz speaks with Joey about her transition from fine art to animation; the importance of movement, breath and soul in art; animation's ability to "charm" and "suspend belief;" the creation of her award-winning animated documentary; how she ended up writing a book by accident; the differences between animation and motion design; the keys to compelling storytelling; and more.
Haitian American multidisciplinary artist and animator Handel Eugene personifies the very best of the superheroes he's maneuvered on behalf of Marvel films: like Black Panther, Handel is a master of advanced technologies; and, like Spiderman, he has that "Spidey sense" — for what works and what doesn't. On episode 76 of the School of Motion Podcast Handel talks about how his tireless work ethic and precise work flow have enabled him to succeed in the increasingly competitive motion design industry. http://schoolofmotion.com/podcast/handel-eugene-mograph-innovator-teacher-mentor-som-podcast-episode-76
10/2/2019 • 2 hours, 15 minutes, 16 seconds
Episode 75: GMUNK on Long-Term Success
To commemorate the 75th episode of the world's number-one motion design podcast, we speak with none other than Bradley G. Munkowitz, popularly known as GMUNK, a prolific Berkley-based director, designer and artist who's worked not only in motion design and animation, but also in graphic design, UI/UX, experiential design, live action direction, installation art, robotics, projection mapping, LED, and more. In his conversation with our podcast host (and founder and CEO) Joey Korenman, the genius GMUNK discusses the tempestuous world of commercial direction, his experimentations with psymunk (psychedelic art), inframunk (infrared photography) and other art forms, his use of hallucinogens, why and when he may move to Europe with his family, the key characteristics necessary for long-term success, and much more. https://www.schoolofmotion.com/podcast/famed-designer-director-bradley-g-munkowitz-gmunk-som-podcast
9/25/2019 • 1 hour, 52 minutes, 47 seconds
Episode 74: Studio Ascended: Buck Co-Founder Ryan Honey on the SOM Podcast
Ryan Honey of premier motion design studio Buck talks landing a motion design job, creativity and collaboration in the workplace, and more. https://www.schoolofmotion.com/podcast/studio-ascended-buck-cofounder-ryan-honey-som-podcast
9/4/2019 • 1 hour, 44 minutes, 10 seconds
Episode 73: Illustration for Motion: Course Instructor Sarah Beth Morgan on the SOM Podcast
Portland-based art director, illustrator and designer Sarah Beth Morgan discusses her new SOM course, Illustration for Motion https://www.schoolofmotion.com/podcast/podcast-illustration-for-motion-course-sarah-beth-morgan
8/28/2019 • 1 hour, 37 minutes
Episode 72: Illustration Mastery with Tuna Bora
An Illustration for Motion exclusive podcast made public featuring Illustrator and Director Tuna Bora. https://www.schoolofmotion.com/podcast/tuna-bora-podcast-interview
8/14/2019 • 1 hour, 29 minutes
Episode 71: Sound in Motion with Sono Sanctus
Good sound design can set an animation apart from the rest of the pack. We may be pushing pixels left and right, but the audible experience needs just as much love. On today's podcast, Wes and Trevor of Sono Sanctus bust down doors and deliver a really unique podcast experience. https://www.schoolofmotion.com/podcast/sono-sanctus-podcast-interview
8/7/2019 • 1 hour, 43 minutes, 56 seconds
Episode 70: The Secret Sauce with Jay Grandin
An insightful chat with Giant Ant's Co-Founder Jay Grandin. https://www.schoolofmotion.com/podcast/jay-grandin-podcast-interview
7/23/2019 • 1 hour, 32 minutes, 14 seconds
Episode 69: Art Directing Power-House Nidia Dias.
In today's podcast episode we chat with Designer and Art Director Nidia Dias. https://www.schoolofmotion.com/podcast/nidia-dias-interview
7/9/2019 • 1 hour, 15 minutes, 32 seconds
Episode 68: Vox Producer Estelle Caswell
An interview with Earworm storytelling genius at Vox, Estelle Caswell. https://www.schoolofmotion.com/podcast/estelle-caswell-vox-interview
6/25/2019 • 1 hour, 34 minutes, 40 seconds
Episode 67: Starting a High-End Studio w/ Ordinary Folk
We sat down with Ordinary Folk, a new studio led by JR Canest, to chat about their recent launch, pain points, how they create such beautiful work, and even how faith plays a role in their lives. https://www.schoolofmotion.com/podcast/ordinary-folk-interview
6/11/2019 • 1 hour, 43 minutes, 51 seconds
Episode 66: Design Philosophy and Film: w/ Josh Norton at BigStar
Josh Norton shares his 15 years of operational experience at his New York studio BigStar. https://www.schoolofmotion.com/podcast/bigstar-interview
5/28/2019 • 1 hour, 35 minutes, 44 seconds
Episode 65: The Rise of Viewer Experience with Yann Lhomme
Yann Lhomme drops a ton of insight into the changing landscape of marketing that studios now operate in. When every brand in the world is a media company how can studios and agencies help their clients navigate the world of video and motion design? https://www.schoolofmotion.com/podcast/yann-lhomme-interview
5/14/2019 • 1 hour, 12 minutes, 9 seconds
Episode 64: Animate UI/UX in Haiku w/ Zack Brown
There's a lot of buzz around motion design and how it fits into UI and UX. Zach Brown is leading the way with an app called Animator by Haiku. https://www.schoolofmotion.com/podcast/haiku-podcast
4/30/2019 • 1 hour, 2 minutes, 22 seconds
Episode 63: Beeple: The Everyday Champion
Beeple, the godfather of everydays, digs deep into learning and where you should be spending your time and efforts to build your career. https://www.schoolofmotion.com/podcast/beeple-interview
4/10/2019 • 1 hour, 27 minutes, 40 seconds
Episode 62: UX Design for Animators - A Chat with Issara Willenskomer
Issara Willenskomer from UX in Motion stops by the podcast to chat about the exciting possibilities of UX design for animators. https://www.schoolofmotion.com/podcast/issara-willenskomer-interview
3/19/2019 • 1 hour, 50 minutes, 10 seconds
Episode 61: Landing High-Profile Clients with Erin Sarofsky and Duarte Elvas
We are stunned to have our latest guest on the podcast. To say that Erin Sarofsky is a successful motion designer would be a severe understatement. As an Emmy Winner and Studio Owner, Erin is one of the most accomplished artists that we've ever talked to. If you've gone to the movies or turned on the television in the last 5 years there's a really dang good chance that you've come across her teams work. As a woman-owned business, Sarofsky is on the cutting edge of social change and artistic achievement and we are thrilled to have Erin and Sarofsky Creative Lead Duarte Elvas on the podcast. https://www.schoolofmotion.com/podcast/sarofsky-interview
3/6/2019 • 1 hour, 35 minutes, 30 seconds
Episode 60: Moving From After Effects to Flame with Adrian Winter
In this episode, Adrian and Joey reminisce a bit about what it was like to come up in the industry in the early 2000's. If you've been around the industry for a while, this one is going to make you nostalgic, and if you're just a few years in... you are going to learn a lot about the big changes that have shaped our industry over the past 2 decades. https://www.schoolofmotion.com/podcast/adrian-winter-interview
2/19/2019 • 2 hours, 3 minutes, 1 second
Episode 59: Small Shops Rule: A Chat with Wednesday Studio
Get ready to meet Iria Lopez and Daniela Negrin Ochoa. They are the two creative minds behind the studio and have established Wednesday as a shop that produces beautiful illustrated work with a strong mix of traditional animation, 2D after effects stuff, and even a little bit of 3D. https://www.schoolofmotion.com/podcast/wednesday-studio-interview
2/5/2019 • 1 hour, 16 minutes, 54 seconds
Episode 58: Politics & Motion Design with Erica Gorochow
We live in strange times people... it's not always easy and frankly, sometimes it's a bit dangerous to be too honest about your politics. In this conversation Erica and Joey explore this topic and we talk about what effects she's seen on her own career and other artists when it comes to mixing work and politics. We also talk about Patriot Act, the effect of tech giants on our industry and many other things so sit back and say hello to Erica. https://www.schoolofmotion.com/podcast/erica-gorochow-interview
1/23/2019 • 1 hour, 15 minutes, 18 seconds
Episode 57: What's It Like to Sell a Studio? A Chat with Joel Pilger
Joel Pilger started his own studio, Impossible Pictures, in 1994 and wore many, many hats over the years. 20 years later he sold the studio, and then found himself at a crossroads, not sure what to do next. And then, he found his current calling which, in our opinion, suits him PERFECTLY. He's currently a consultant and partner at RevThink a consultancy for creative entrepreneurs including owners of Motion Design studios. His day-to-day involves helping studio and agency owners figure out how to grow their business, how to position themselves in the market, how to handle operations and finances, and all of the business lessons he learned in two decades of running a successful studio. He also runs a Jumpstart Accelerator for owners who need some help getting things past the painful startup phase, and you can find out about that and all the other cool things they do over there at RevThink.com. https://www.schoolofmotion.com/podcast/joel-pilger-interview
1/8/2019 • 1 hour, 54 minutes, 4 seconds
Episode 56: This Year in MoGraph 2018
The Motion Design industry is always changing and evolving, and 2018 was no exception. From new tools to emerging artists this was a big year for our industry. In fact, this year more than any other year, it really feels like motion design is beginning to define itself in the creative world. As such, we thought it’d be fun to sit down with our good friend Ryan Summers to discuss some of the biggest news coming out of the mograph industry in 2018. In the podcast, we talk about everything… from incredible projects to #chartgate. No stone is left unturned. https://www.schoolofmotion.com/podcast/motion-design-review-2018
12/18/2018 • 3 hours, 36 minutes, 22 seconds
Episode 55: An Epic Q&A with Sander van Dijk
In this episode, Sander van Dijk answers questions from... YOU, the School of Motion community. We collected tons of great questions and tried to pull out the ones that Sander could really dig in to! See the Show Notes: https://www.schoolofmotion.com/podcast/sander-van-dijk-interview
12/5/2018 • 2 hours, 3 minutes, 29 seconds
Episode 54: Learn Through Failure with Simon Fiedler
In this podcast episode we sit down with Simon Fielder, an advanced 3D artist who has made a name for himself in the Cinema 4D and Houdini community. On the episode, we chat about the value of learning difficult things, we hear how Simon has developed his Houdini skillset, and learn how he embraces the pain that often comes along with developing new skills. Simon lives in Mainz, Germany where he freelances for studios and clients around the world. Simon's understanding of 3D is impressive and it was no easy trek to get to where he's at today. So what advice does he have for artists looking to dive into the deep end of 3D? https://www.schoolofmotion.com/podcast/simon-fiedler-interview
11/20/2018 • 1 hour, 14 minutes, 30 seconds
Episode 53: Get Weird & Get Paid: A Q&A with Nick DenBoer
Today we talk with Nick DenBoer about his unique entry point into the professional world of motion design, how he landed a dream gig working for Team Coco, and how his short passion project landed him at the Sundance Film Festival; and on the radar of gigantic brands and ad agencies. There is a lot for you to geek out on in this episode! www.schoolofmotion.com/podcast/nick-denboer-interview
10/30/2018 • 1 hour, 18 minutes, 22 seconds
Episode 52: Building a Motion Design Community with Hayley Akins
On today's podcast episode we sit down with Hayley Akins. Hayley is the founder of Motion Hatch, a very cool online community that focuses solely on the business side of things. She's the host of the wonderful Motion Hatch podcast, and has recently released a Freelance Contract Bundle. https://www.schoolofmotion.com/podcast/hayley-akins-interview
10/16/2018 • 1 hour, 3 minutes, 36 seconds
Episode 51: The Economics of Motion Design with TJ Kearney
TJ is currently an Executive Producer at Instrument, a VERY cool digital agency out in Portland, Oregon. Prior to that he was EP and co-founder at a studio called... Oddfellows, yes, THAT Oddfellows. Before that he worked in ad agencies, big post-houses, and everything in between. His experience in this industry has given him an incredible perspective on the economics of Motion Design. He's been on the client side, hiring studios, and he's also been on the vendor side, trying to woo and work with agencies and clients. In this conversation, TJ gets extremely specific with the economics involved at the studio level. https://www.schoolofmotion.com/podcast/tj-kearney-interview
10/2/2018 • 1 hour, 48 minutes, 28 seconds
Episode 50: Do You Have What it Takes? A Brutally Honest Q&A with Ash Thorp
50 friggin' podcast episodes. It's insane to think how many ridiculous Motion Designers have volunteered their time to appear on the podcast. Naturally, for episode 50 we wanted to make the podcast extra special, so we asked the talented Ash Thorp on to speak his mind. On that podcast, we talk about the work ethic required to operate at the level of the best in the business. We talk about the way he organizes his work so he can be super productive. We talk about motivation and how an artist can deal with those moments when you're stuck on a project. And we also talk a lot about the double-edged sword of being a public figure in this industry or in any industry, really. https://www.schoolofmotion.com/podcast/ash-thorp
9/4/2018 • 1 hour, 33 minutes, 58 seconds
Episode 49: Invest in Yourself, w/ Ryan Connolly of Film Riot
Film Riot is a YouTube channel with, at the time of this recording, 1.3 MILLION subscribers. It's an incredible resource that teaches you the art and science of film-making in a very entertaining way, and the mastermind behind it is Ryan Connolly. Ryan's a filmmaker, and I really think that word fits him well because after talking with him it's clear that he is obsessed with filmmaking and has been pretty much his whole life. In this interview we talk about the brilliant model behind Film Riot, that lets Ryan and his crew fund and produce short films with an insane amount of production value… all without a studio backing them. https://www.schoolofmotion.com/podcast/ryan-connolly-film-riot
8/21/2018 • 1 hour, 25 minutes, 11 seconds
Episode 48: Animate Until it Hurts, an Interview with Ariel Costa
In this episode, we go into Ariel Costa's past and find out how he ended up finding his unique style, how he got on the radar of GIGANTIC bands, and what the economics behind animated music videos. He also drops TONS of wisdom about freelancing, balancing paid and unpaid work, and lots more. Seriously, this episode is PACKED, so get a notepad. Did we mention he's a Buck Alumni?... https://www.schoolofmotion.com/podcast/ariel-costa-interview
8/7/2018 • 1 hour, 11 minutes, 24 seconds
Episode 47: The Houdini Wizard, A Chat with Simon Holmedal
On today’s podcast episode, we sit down with Simon Holmedal, a Motion Designer and Technical Director who spent a big chunk of his career at the legendary studio, Man vs Machine. Simon’s work is insane and there’s a good chance that you’ve drooled over his work in the past few years. Simon recently transitioned from MvM to work with some friends at a studio called Panoply. https://www.schoolofmotion.com/podcast/simon-holmedal-houdini-interview
7/24/2018 • 1 hour, 4 minutes, 25 seconds
Episode 46: Refugee to MoGraph Expert, An Interview with Sergei at Ukramedia
Our guest today is no stranger to determination. Sergei Prokhnevskiy is a Ukrainian born MoGraph artist who was forced to leave his home as a refugee at the age of 12 along with his twin brother Vladimir. After landing in the United States (and not speaking any English) he would go on to work on MoGraph projects including the Fox Sports Robot for the Super Bowl. Recently Sergei and Vladimir quit their full-time jobs to exclusively work on Ukramedia, an online Motion Design education site. On this episode, we’ll talk with Sergei about the transition to full-time MoGraph education and talk about his incredible life-story. This is a super inspiring episode. https://www.schoolofmotion.com/podcast/sergei-ukramedia-interview
7/10/2018 • 1 hour, 8 minutes, 29 seconds
Episode 45: How Cinema 4D Became the Best 3D App w/ Maxon CEO Paul Babb
In this week’s podcast episode we sit down with Paul Babb to discuss his role as CEO of Maxon. Along the way we’ll get to know a little bit about Pauls background and talk about why Maxon is ‘artist first’ instead of ‘feature first’. This is one of our favorite episodes ever. https://www.schoolofmotion.com/podcast/paul-babb-interview
6/26/2018 • 1 hour, 15 minutes, 13 seconds
Episode 44: Cinema 4D Q&A w/ EJ Hassenfratz and David Ariew
We understand that learning Cinema 4D can be a challenge. So we asked EJ Hassenfratz and David Ariew to Answer common Cinema 4D questions from the School of Motion community. https://www.schoolofmotion.com/podcast/cinema-4d-questions-ej-hassenfratz-david-ariew
6/13/2018 • 1 hour, 54 minutes, 1 second
Episode 43: Perception is (Almost) Everything with Mitch Myers
Mitch Myers is an art director, Motion Designer, and artistic celebrity in the Motion Design world. Mitch has done work for Universal, GoPro, the NFL, and Southwest Airlines. On this podcast episode, Mitch talks about your worth and value as a Motion Designer, how to build a strong brand, and why consistency is important to aspiring MoGraph artists. Get your notepad out. You’re going to want to take a lot of notes. https://www.schoolofmotion.com/podcast/mitch-meyers-interview
5/30/2018 • 1 hour, 8 minutes, 12 seconds
Episode 42: Crossing the Creative Gap with Carey Smith
In today's episode we sit down with Carey Smith the creative mastermind behind Division 05. Carey is arguably the best tutorial creator in the world and a huge advocate for learning Motion Design the 'right' way, with an emphasis on essential skills like composition, art-direction, and inspiration. https://www.schoolofmotion.com/podcast/carey-smith-division-05
5/16/2018 • 1 hour, 11 minutes, 17 seconds
Episode 41: Crafting a Creative Lifestyle with Monica Kim
Monica Kim left her home at age 14 to pursue her dreams without a clear career objective. Over time her hard-work and determination have led her to work in amazing places like Google in New York City. Her incredible career has spanned two continents and her lifestyle crazy fascinating. In the podcast, we'll talk about everything from meditation to her love of birds. We're stoked for this one. Enjoy! https://www.schoolofmotion.com/podcast/monica-kim-interview
5/2/2018 • 1 hour, 23 minutes, 48 seconds
Episode 40: Does It Matter Where You Live? An Interview with Terra Henderson
Today’s podcast guest is Terra Henderson. Terra is a freelance Motion Designer who has lived in Texas, New York, and Georgia. Despite growing up in a small Texas town, Terra pursued her dream of becoming a Motion Designer by moving away. After completing school at SCAD she took the ultimate professional leap and moved to New York City. Over time Terra has learned valuable lessons in networking, specializing, and the freedom of being freelance. Terra’s laid-back perspective on work and life is a cool reminder that you don’t have to live in the biggest cities to be a successful Motion Designer. So, grab some kava and say hello to Austin-based MoGraph artist Terra Henderson. https://www.schoolofmotion.com/podcast/terra-henderson-interview
4/18/2018 • 59 minutes, 49 seconds
Episode 39: Growing a MoGraph Studio with Michelle Ouellette
Yeah Haus's fun and colorful style is certainly a reflection of owners Michelle and Chad. In this podcast episode, Michelle Ouellette talks about the process of creating and maintaining the studio in Detroit. Along the way, we'll learn about Michelle's background in Graphic Design and Illustration. You're going to love this one. https://www.schoolofmotion.com/podcast/growing-mograph-studio-michelle-ouellette
4/4/2018 • 1 hour, 19 minutes, 9 seconds
Episode 38: How Hobbies Impact Your Craft with Angie Feret
In today’s episode, we talk with Angie Feret, a pioneering MoGraph artist, who uses her hobbies to rejuvenate her 3D work. Angie’ background in modeling (the real-life kind) and motorcycles led her to become a unique 3D artist and even a presenter for Maxon. Angie's first-hand experience with female discrimination is also a helpful reminder that our industry has a lot of room for improvement. We promise you’ve never met a 3D artist like Angie. This is a really fun episode. https://www.schoolofmotion.com/podcast/angie-feret-interview
3/21/2018 • 57 minutes, 13 seconds
Episode 37: How to Be a Hand-Drawn Hero with Animator Rachel Reid
What's it take to be a master of hand-drawn animation? In this interview we sit down with Rachel Reid, one of the best animators in the Motion Design world. Rachel's work at Gunner, one of the hottest Motion Design studios on the block, has been seen all over the world. Her animation work has been staff picked by Vimeo, picked-up on Motionographer, and we frequently talk about her work here on School of Motion. Rachel was kind enough to sit down and chat with Joey about her experience in the industry. In the podcast Rachel get’s into all of the details about her equipment and process. It’s fantastic insight into one of the most challenging disciplines in art. Enjoy! https://www.schoolofmotion.com/podcast/rachel-reid-animator-interview
3/7/2018 • 55 minutes, 42 seconds
Episode 36: Beyond MoGraph Mentor: Q&A with Michael Jones
It’s pretty common knowledge at this point that the world of Motion Design education is changing. From online bootcamps to tutorials, the need for brick-and-mortar schools is slowly fading. You can thank this trend, in some part, to today’s guest Michael Jones. Michael is the founder and CEO of MoGraph Mentor an online education platform that is designed to help Motion Designer’s grow their skills and become hirable in the modern era of freelance. The work Michael does at MoGraph Mentor has always been a huge source of inspiration for the team here at School of Motion so we thought it’d be fun to sit down and chat about what it took to create MoGraph mentor. https://www.schoolofmotion.com/podcast/michael-jones-mograph-mentor
2/21/2018 • 1 hour, 2 minutes, 47 seconds
Episode 35: Legal Advice with Andy Contiguglia (Part 2)
In this weeks podcast we sit down with Andy Contiguglia for the second time to finish our two part series on legal questions for Motion Design. This week we’re talking about legal entities and it is fascinating. Get your pen and paper out. https://www.schoolofmotion.com/podcast/the-best-way-to-form-a-motion-design-business
2/9/2018 • 57 minutes, 59 seconds
Episode 34: Legal Advice with Andy Contiguglia (Part 1)
Andy Contiguglia is lawyer with years of experience representing small businesses and freelancers in legal affairs around the United States. Andy was kind enough to come on the podcast and answer our burning legal questions for Motion Design. His brain has more legal knowledge than we knew how to handle so we broke this episode up into 2 parts. In part one Andy talks about contracts for Motion Design work. You owe it to yourself and your business to listen to this one. https://www.schoolofmotion.com/podcast/contracts-for-motion
1/24/2018 • 51 minutes, 17 seconds
Episode 33: Starting Your Own Studio with Brett Morris
We sat down with Brett Morris to talk about his career in the industry, including his time at Capacity. Brett has recently partnered up with his friend Steve Panicara to start their own studio, Ranger and Fox, out in Los Angeles. Brett's passion for Motion Design is intoxicating. This is definitely worth a listen. https://www.schoolofmotion.com/podcast/brett-morris-interview
1/10/2018 • 1 hour, 14 minutes, 36 seconds
Episode 32: MoGraph News You Might Have Missed in 2017
In this episode Joey sits down with Ryan Summers to talk about the biggest stories in Motion Design from 2017. We talk about everything, from new tools to amazing MoGraph projects. www.schoolofmotion.com/blog/motion-design-news-2017
12/27/2017 • 1 hour, 53 minutes, 48 seconds
Episode 31: From Politics to Education with Nol Honig
We sit down with Nol Honing to discuss how his experience as a political Motion Designer led to teaching After Effects in college and online. Have you ever messed up so bad on a Motion Design project that it makes headlines on the news? We’ll our guest today has. In today’s interview Nol Honing, the creator of our After Effects Kickstart course, tells us about his experience in the Motion Design industry. Nol made a name for himself by working on political campaigns for high-level politicians like Barrack Obama and Hillary Clinton. After working his way to the top of the political world Nol switched gears, by becoming a teacher at Parsons New School. As a contributor to Motionographer and Staff Pick awardee, Nol is no stranger to the MoGraph industry. He just so happens to be one of the most interesting people in the world. https://www.schoolofmotion.com/blog/interview-nol-honing
12/13/2017 • 1 hour, 17 minutes, 45 seconds
Episode 30: Teaching Motion Design with Jake Bartlett
If you’re anything like the normal Motion Designer than chances are you probably learned most of what you know online. Maybe you learned by watching tutorials on YouTube or maybe you took an online bootcamp like the one’s here at School of Motion. But you may have never thought about the process of creating tutorials… This week we’re talking to the Motion Design Education extraordinaire, Jake Bartlett. To say that Jake Bartlett is just a tutorial creator would be an understatement. From creating classes for Skillshare to the Explainer Camp at School of Motion Jake has mastered the art of educating Motion Designers. On this week’s episode we sit down with Jake to talk about his work in the industry. Along the way Jake shares insights into how he creates his courses and talks about Explainer Camp here at School of Motion. It’s a great interview with a great guy. www.schoolofmotion.com/blog/teaching-motion-design-with-jake-bartlett
11/29/2017 • 50 minutes, 41 seconds
Episode 29: Balancing Family and MoGraph with David Stanfield
Imagine doing work for Google, Coca-Cola, and Facebook. That’d be pretty sweet, right? But what if you were tasked with raising 4 kids at the same time. Do you think you could do it? David Stanfield is a director, animator, and designer in Charleston, South Carolina. For years he’s been designing 2D masterpieces for the biggest brands in the world while being a father. On this podcast episode we talk to David Stanfield about how he balances family and work. Along the way David shares how he uses social media to get new gigs. It’s a super enlightening podcast. https://www.schoolofmotion.com/blog/motion-design-family-david-stanfield
11/15/2017 • 1 hour, 4 minutes, 21 seconds
Episode 28: Casey Hupke on Projection Mapped Concerts
When you’re working on a Motion Graphic project usually the final video will be viewed on a phone or computer, or if you’re really lucky a theater screen. But what if you could have your work projected at a concert with thousands of people in the audience? That’d be pretty sweet, right? Our guest today has done just that for HUGE artists like Lady Gaga, U2, and Niki Minaj. In the podcast Joey sits down with Casey Hupke and talks about his experience in the world of projection mapping for live events. In the podcast we get down into the knitty-gritty about how Casey puts one of these projects together from start to finish. https://www.schoolofmotion.com/blog/casey-hupke-projection-mapping
11/1/2017 • 1 hour, 11 minutes, 17 seconds
Episode 27: The Reality of Owning a Studio, with Zac Dixon
In the Motion Design industry the role of creative director and studio owner is glorified. The thrill of owning your own business and leading a team of artists is intoxicating, but what is the actual reality of running a Motion Graphics studio? In this week's episode Joey sits down with Zac Dixon to discuss his experience as Creative Director/Owner at IV. Zac is super honest about the reality of owning a modern studio. No frills. No fluff. In addition to his work at IV, Zac is the host of the incredibly popular Animators podcast, which you should absolutely subscribe to once you’re done listening to this podcast. Check out the Show Notes here: https://www.schoolofmotion.com/blog/zac-dixon-interview
10/18/2017 • 1 hour, 24 minutes, 3 seconds
Episode 26: The State of the Motion Design Industry 2017
What's the real state of the Motion Design Industry? At this point you’ve probably already seen the results our 2017 Motion Design Industry Survey. If not, go check it out... In the survey we asked Motion Designers from around the industry about their experience. There was actually quite a bit of data that wasn’t included in the survey or infographic so we thought it’d be fun to put together a podcast sharing the results. In the podcast we talk about everything from the gender pay gap to the most popular After Effects channels on YouTube. Prepare to learn something new... https://www.schoolofmotion.com/blog/podcast-motion-design-industry
10/4/2017 • 1 hour, 52 minutes
Episode 25: MoGraph Automation with Fraser Davidson of Cub Studio
It seems like just about everyone’s job is threatened by automation, but what if automation is the secret to getting more MoGraph work out into the world? What if you could edit an entire After Effects composition from a spreadsheet? Then even if you’re an accountant you could get amazing MoGraph sequences in only a matter of minutes. Sounds pretty cool right? Our next podcast guest has done just that with a sweet company called MoShare. MoShare is the pet-project of Fraser Davidson a founder of the incredible Cub Studio. Fraser’s experience working with sports clients led him to seize an opportunity in the Motion Design market. As a result he is able to steady out his studio's income between projects. Along the way Fraser talks about the modern realities of running a studio and talks about his background in the industry. It’s going to leave you inspired and ready to start your own side projects. https://schoolofmotion.com/blog/fraser-davidson-interview
9/20/2017 • 52 minutes, 40 seconds
Episode 24: Mixing MoGraph with Psychedelics, Caspian Kai
Can drugs make you a better artists? We'e been programed our entire lives to believe that only harm can come from drugs. The thought is, if it causes you to have a chemical reaction in your brain it must be bad for you, but maybe that's not always the case... On this podcast we're talking with animator/director Caspian Kai about the potential benefits of psychedelics in Motion Design. Instead of drugs, Caspian likes to use the term tool, because psychedelics can be used as a tool to create some amazing art. The podcast talks about the physical effect of these different tools on your art. It's a wild ride and you're definitely going to learn something new. Check out the show notes here: https://www.schoolofmotion.com/blog/caspian-kai-psychedelics
9/6/2017 • 1 hour, 7 minutes, 54 seconds
Episode 23: How To Do It All - Andrew Vucko
Have you ever had a director say 'I shouldn't have hired you...'? Our guest today is proof that hard work can get you anywhere. Andrew Vucko (pronounced Voo-co) is killing it in the Motion Design world. He's had big-name clients like Facebook, Toyota and Patreon. His work is consistently featured on Motionographer. And he's an all-around great guy. For Vucko, animation school was simply not an option. So how did he get to where he is today? And what advice does Vucko have for someone looking to get deeper into the Motion Design industry? All of these questions will be answered in this weeks podcast. So grab a snack, a comfy chair, and a notepad. Vucko's dropping knowledge bombs for over an hour. Check out the episode on our site: https://www.schoolofmotion.com/blog/vucko-interview
8/22/2017 • 1 hour, 20 minutes, 21 seconds
Episode 22: Beyond the Dragon Tattoo - Directing for MoGraph, Onur Senturk
Motion Graphics covers a huge range of skills... Like design, animation, editing, directing, 3D, and much more. There’s a lot of work that goes into one piece, and often there’s a huge team behind some of the best work out there. But occasionally you’ll find a Unicorn in this industry, someone who can do a lot more than just design or animate. In this episode of our Podcast we talk to Onur Senturk, a Turkish born director who is best known for his work on The Girl with the Dragon Tattoo titles. Onur’s skills are not limited to directing alone, he also designs, animates, and he understands the most technical parts of using 3D software. In this interview Joey digs into Onur’s brain and tries to figure out how he comes up with the incredible visuals that he's known for, and how he juggles the conceptual and creative side of this field with the really technical side. They get into the nitty gritty of what it's like to direct for Motion Graphics, working all over the world, and even how much you can make being a director for MoGraph. If you're curious what it's like to direct in this industry you will get a ton out of this episode. Check out the show notes for this episode here: https://www.schoolofmotion.com/blog/beyond-the-dragon-tattoo-directing-for-mograph-onur-senturk
8/9/2017 • 1 hour, 15 minutes, 1 second
Episode 21: How to be a (GreyScale) Gorilla - Nick Campbell
Have you ever wanted to work with no pants on… No commuting, no clients, just you and your creativity cranking out cool stuff and then making tutorials. Sounds like the dream, right? It totally is, and School of Motion is not the only place where that dream is a reality. There are quite a few places with people making a living off of tutorials including our good buddy Nick Campbell, founder of Greyscalegorilla. In this episode Nick goes deep into what it’s like making a living off of creating amazing tutorials and other products to help the MoGraph community. He tells the story of how Greyscalegorilla got its start, how he built it into what it is today, and gives some great practical advice on how to take the leap into starting your own business. Hint: It’s not as simple as sitting in your PJ’s making cool stuff. Check out this episode on our site: https://www.schoolofmotion.com/blog/how-to-be-a-greyscale-gorilla-nick-campbell
7/26/2017 • 1 hour, 26 minutes, 26 seconds
Episode 20: Lighting and Camera tips from a master DP: Mike Pecci
DP's are like real-world 3D artists. Think about it. They have to take a three-dimensional world and use cameras and lights and objects and people to produce an image that is two-dimensional. It's a difficult task, and anyone who's ever opened up Cinema 4D understands the challenge in using 3D tools to create an image that isn't 3D. Mike Pecci is a master of his craft. He's a Director and D.P. who has been creating stunning imagery for clients as varied as Bose and Killswitch Engage. In this episode of our podcast Mike talks about ways to think about camera and lighting (among other things) that have helped him learn to hone his image-making ability. All of this knowledge can be translated into 3D, and if you use Cinema 4D you're going to want to take notes. Check out the show notes here: https://www.schoolofmotion.com/blog/lighting-and-camera-tips-from-a-master-dp-mike-pecci
7/12/2017 • 1 hour, 35 minutes, 24 seconds
Episode 19: Design Tips from Designers
Design sure is hard, ain't it? That's one of the reasons we built Design Bootcamp. In that course we dig into the principles of design but, more importantly, how to apply those principles in the real world. Knowing color theory is great, but when you're looking at a blank screen in Photoshop it's not enough to know what a triad color scheme is... you need to have some tricks up your sleeve to make the design process happen on your client's schedule. Part of the Design Bootcamp experience is the course podcast. All of our big courses have them, and we interview some of the industry's best artists so we can dig as much knowledge and as many workflow tips as possible out of them. Normally registered students of these courses get to hear these episodes, but we wanted to share some of the amazing content with you. In this episode, we've compiled some of the best tips from over 12 hours of Design Bootcamp podcast audio. You'll hear from Kevin Dart, Joe Donaldson, Bee Grandinetti, Ryan Moore and Andrew Brown of Gretel, Erica Gorochow, and My Tran. Check the show notes for links to their work, and check out Design Bootcamp for the full podcast series and an incredible Design education. Check out the show notes here: https://www.schoolofmotion.com/blog/design-tips-from-designers
6/28/2017 • 1 hour, 17 minutes, 46 seconds
Episode 18: How much do After Effects Script Developers make? A chat
We’ve all been there… You’re working on a project in After Effects and BAM, brick wall. After Effects just doesn’t have the feature that you need. It’s times like this that we all turn to places like aescripts + aeplugins, and to the real MoGraph heros, the plugin and script developers. They create the tools that we Motion Designers need to get our jobs done, or maybe just make our lives easier. If you’ve ever used an AE plugin, script, or expression you’re going to want to check out this interview with Zack Lovatt. You might not know him by name, but you probably know some of the tools that he’s worked on, like Flow and Explode Shape Layers. In this episode of our Podcast Joey gets the inside scoop on what it’s like to be a plugin developer for After Effects. They talk about everything you could want to know about becoming a developer, from how to get started to how much you can make (hint; it’s more than just beer money), and even what the future of developing tools for After Effects might look like. Check out this episode on our site: https://www.schoolofmotion.com/blog/how-much-do-after-effects- script-developers-make-a-chat-with-zack-lovatt
6/14/2017 • 1 hour, 8 minutes, 49 seconds
Episode 17: Fire Without Smoke | Compositing Pro-Tips with Hugo Guerra
Nuke is the better tool... ...for compositing. After Effects is king in many areas (like animation) that are important to us Motion Designers, but Nuke is a far more powerful tool for compositing things like VFX and 3D passes. Now, as a Motion Designer you might think that knowing compositing is a waste of your time, but if you’ve hung around School of Motion long enough you know that compositing is a super important skill that every MoGrapher should know at least a little bit of. Not only will you be able to land more jobs, you’ll also be able to think like a compositor which is a very valuable skill to have in your arsenal. Compositing Pro-Tips from a Master. In this episode of our Podcast Joey is going to pick the brain of Hugo Guerra, who is an absolute compositing genius. Hugo is so good at what he does that he ran the entire Nuke division at The Mill in London. He also has a YouTube channel called Hugo’s Desk where he shows you how to composite like a pro. Hugo drops a TON of knowledge bombs in this one and by the end of it you’ll be itching to dive deep into the compositing world, and maybe even learn some Nuke yourself. Check out this episode on our site: http://www.schoolofmotion.com/smoke-without-fire-compositing-pro-tips-hugo-guerra/
5/31/2017 • 1 hour, 22 minutes, 19 seconds
Episode 16: Going unscripted, a look into the world of producing Reality Television with Joke Productions.
There is a TON of MoGraph work out there. If you’re only checking it out at places like Motionographer (who we love very dearly), you’re only seeing the tip of a massive MoGraph iceberg. Our goal here at School of Motion is to expose you to as many sides of the industry as possible, not just the work that big MoGraph studios are putting out. Let’s talk Television…. In this podcast episode Joey talks to the very funny and extremely passionate husband and wife duo, Joke and Biagio. They run Joke Productions, a small studio that does unscripted TV programs, which is a very broad genre of film that covers everything from reality TV shows like Jersey Shore to documentaries. Over the years these two have worked on all manner of unscripted film for networks like MTV, Oxygen, NBC, CNN, and many more. With all of that experience they give us a ton of insight into the process of producing unscripted television. They also have some very solid, actionable advice that you can use right away to break into the TV production word; from getting booked doing MoGraph for TV shows to designing with a kit mentality. Check out this episode on our site: http://www.schoolofmotion.com/going-unscripted-world-producing-reality-tv/
5/17/2017 • 1 hour, 22 minutes, 31 seconds
Episode 15: Do Creative Directors Actually Create Anything? An interview with Ryan Summers.
When it comes to location L.A. is undoubtedly the best place for a motion designer to network and thrive, but that’s not to say that studios in other parts of the country are doing less-cool work. One great example is the team at Digital Kitchen. For years Digital Kitchen has been churning out incredible work and they just added one of the best MoGraph creative directors, Ryan Summers, to their team. Ryan’s passions and hard-work have led him to work on projects for Guillermo Del Toro, Starbucks, and National Geographic, among many other incredibly cool clients. In this podcast episode Joey sat down with Ryan to discuss how he rose to the top of the MoGraph world. Ryan takes us on a journey from his upbringing in South Chicago, to his freelance career in L.A., to his homecoming at Digital Kitchen. This episode is packed full of helpful info and tips for freelancers and aspiring motion designers. Check out this episode on our site: http://www.schoolofmotion.com/do-creative-directors-actually- create-anything-with-ryan-summers/
5/3/2017 • 1 hour, 16 minutes, 48 seconds
Episode 14: The NAB Survival Guide for Motion Designers
As a motion designer NAB isn't just a conference, it's really a rite of passage. With over 100,000 attendees there is no bigger platform to network with people from around the industry. It's an insanely huge event, and if you've never been to it you're going to want to listen to this Podcast. In this episode Amy, Joey, and Caleb talk all things NAB and Vegas giving you all the tips and tricks you need to know to make it through Vegas (mostly) unscathed. Check out this episode on our site: http://www.schoolofmotion.com/nab-2017-motion-design/
4/19/2017 • 1 hour, 46 seconds
Episode 13: Why do we need editors? A chat with Mike Radtke, Editor Extraordinaire from Digital Kitchen.
Think back to the last time you cut a reel... It probably went something like this. You sat in front of the computer, picked out that perfect track of music, found all of your projects, brought them into After Effects, and then you had to make a TON of decisions.... What shot do I chose? When do I cut? Is there a better shot for this? Did I cut that too soon? What beat of the music do I cut on? Is that shot too long? Does that shot look good next to that other one? Is that shot too slow? There's no expression or plugin to help you cut a good reel. You need to learn how to... Think like an Editor. We've got a new Podcast episode ready for your ears featuring Mike Radtke, the Editor Extraordinaire from Digital Kitchen. This time Joey plays devils advocate to really dig into why we need editors in our industry, why MoGraphers don't do both jobs, and what a MoGrapher can learn from the editing world to get better at their own craft. Check out this episode on our site: http://www.schoolofmotion.com/why-do-we-need-editors/
4/5/2017 • 59 minutes, 56 seconds
Episode 12: Be A Better Freelancer Right Now - How to get clients, keep them happy, and get paid to do what you love.
Our Podcast has always been interviews, but in this episode we're going to shake things up. This time Joey will be flying solo, giving you his most tactical, actionable Freelance tips that you can start using right now. Some of these tips are from our course, Freelance U, and others are from our first book, The Freelance Manifesto, which you can look forward to adding to your summer reading list in June of 2017. Whether you're a veteran or just starting out by the end of this episode you'll be a more confident freelancer. You will get Joey's best tips on finding Freelance work, impressing your clients, and getting paid to do the work that you love. Keep a notepad handy, you'll want to write these down. Check out this episode on our site: http://www.schoolofmotion.com/better-freelancer-right-now/
3/22/2017 • 43 minutes, 33 seconds
Episode 11: The Uncertain Future of MoGraph with Chris Do
If you don't already know who Chris Do is, you need to. He is the CEO of Blind, a studio which he founded 21 years ago that's still going strong today. He's also the creator of The Futur where he teaches MoGraphers like you how to be a creative entrepreneur. He has a TON of experience in the creative industry, and he's more than happy to share his wisdom with you. Our Industry is changing in big ways. Joey and Chris tackle some hard truths about the future of our industry, including why right now might not be the best time to start a studio. They also give you step by step instructions on how to land killer freelance gigs, and even tell you how to get hired at Blind. This interview is PACKED full of tactical, actionable advice that you can use right away.
3/8/2017 • 1 hour, 26 minutes, 23 seconds
Episode 10: After Effects to Code, a chat with the developers of Lottie from Airbnb
Imagine a world without After Effects. Every time you sit down in front of the computer to animate you have to write code. Not just a few lines like you do with most expressions; hundreds of lines with variables, if-then statements, pixel dimensions, and crazy math formulas for your eases. This nightmarish way of animating has been, until very recently, the sad reality for app developers. Airbnb has a new way of animating. Lottie, a new open-source tool, is a game changer for App developers and the Motion Designers that work with them. It takes your animation from After Effects (with a little help from Bodymovin') and spits out all the code you need, ready for use on a variety of platforms. In this interview Joey talks to Salih Abdul-Kareem and Brandon Withrow of Airbnb. They dig into all the details of how Lottie works, why it's needed, and the role of Motion Design at a company like Airbnb. Check out the show notes: http://www.schoolofmotion.com/after-effects-to-code-lottie/
3/3/2017 • 1 hour, 14 minutes, 50 seconds
Episode 9: The Conductor, Producer Erica Hilbert of The Mill
Producers do more than budgets. They are the conductors of the MoGraph orchestra... they do the dirty work so the artists can give total focus to their craft. They have to master the art of telling clients "no" without saying "no," they have to read the tea-leaves when it comes to budgeting and scheduling. And, of course, they are often the gatekeepers to getting booked as a freelancer. Our guest today makes Producing look easy. In this podcast episode, Joey talks with Erica Hilbert, Producer Extraordinaire at The Mill in Chicago. She knows all about the art of wrangling a project; keeping everything on schedule and under-budget. This interview is a real eye opener for any artist who has never stopped to think about the importance of the Producer and what our lives would be like without them. Dont forget to check out the show notes! http://www.schoolofmotion.com/the-conductor-producer-erica-hilbert-mill/
3/3/2017 • 1 hour, 23 minutes, 52 seconds
Episode 8: Justin Cone talks Motionographer and the Motion Awards
Motionographer does a lot for our industry... They inspire us, interview industry professionals, educate us, and put on the amazing F5 Conference. In this interview Joey talks to Motionographer Co-Founder Justin Cone about their Patreon campaign and the latest project Motionographer is heading up, The Motion Awards. Justin and Joey get deep into the nitty gritty about this new award, why the industry needs it, and what makes it different from all of the other award shows out there. Justin also offers his wisdom on what makes great design, well, great. We'll give you a hint, it has nothing to do with originality. If you want more than that you'll have give this one a listen. Don't forget to check out the show notes below for links to all of the studios, work, artists, and resources mentioned in this podcast. http://www.schoolofmotion.com/enter-the-cone-zone-the-motion-awards/
3/3/2017 • 1 hour, 15 minutes
Episode 7: Cinema 4D, The Hassenfratz Effect
Cinema 4D is one of those apps that you start learning and never stop. Frankly, most of the apps we Motion Designers use fall into that category. EJ Hassenfratz has built up a reputation as an amazing C4D artist and teacher. His tutorials have been featured on GreyScaleGorilla, he has presented for Maxon at various conferences, and his work shows that he can also walk the walk. Joey had the pleasure of chatting with EJ about the tutorial scene, how they both learned Cinema 4D, and the challenges of learning such a massive app (not to mention the challenges of understanding the 3D workflow in general). EJ is gentleman, a scholar, and a beer enthusiast. We hope you enjoy this interview as much as we did. Make sure to check out EJ's work and more at EyeDesyn.com! http://www.schoolofmotion.com/cinema4d-ej-hassenfratz/
3/3/2017 • 1 hour, 12 minutes, 35 seconds
Episode 6: Nobody is Born a Designer, A chat with Lilian Darmono
Lilian Darmono is an Australian / Indonesian-Chinese artist living in London. To say she has a diverse background is an understatement. She is not only multi-cultured and well traveled, her illustration style is a constant exploration of new styles. Yes, she tends to be on the cute side of things, but why not? Sometimes we just need to say "awwww" and feel a bit fuzzy inside. In this interview, I tried to dig into Lilian's talent to find out her secret... how does she combine colors so masterfully? How does she (seemingly effortlessly) jump from one style to the next? Lilian speaks very candidly about her career as a designer and illustrator and how being a woman has shaped that experience. She doesn't hold back, and I think this conversation has an incredible amount of wisdom and actionable strategies in it. http://www.schoolofmotion.com/nobody-born-designer/
3/3/2017 • 1 hour, 21 minutes, 32 seconds
Episode 5: Sound Design for Fun and Profit
Want to know what it takes to be a pro at sound design? To say that Frank Serafine might know what he's talking about is probably a huge understatement. Frank has been around doing sound design since before many of you were born. He's seen technology change they way that things are done, not just in audio, but in film also. In this epic chat, Frank and Joey geek out over how he developed sounds such as the Light Cycles in Tron, massive Spacecraft in the Star Trek movie, and many others... all without the benefit of ProTools or other modern bells-and-whistles. He has a TON of great tips on how to become a sound designer, whether you just want to add sounds to make your animations stand out or maybe even do it as a pro. Take a listen. http://www.schoolofmotion.com/frank-serafine/
3/3/2017 • 1 hour, 47 minutes, 52 seconds
Episode 4: The Code Never Bothered Me Anyway
Ever hear of Houdini? No, not the magician, the software by SideFX. Joey got a chance to have a very nerdy talk with the super genius Christopher Hendryx about his work at Disney as an FX Animator. Christopher was the lead artist in charge of Elsa's ice magic on a little film you may have heard of called Frozen. He created a very flexible and powerful rig in Houdini to create the effect, and shares a lot of insight into how he goes about making the insane visuals that he's responsible for. He also talks with Joey about why Houdini is turning out to be the "software of choice" for FX, and how one might go about learning it. Prepare yourself, things are about to get real nerdy. http://www.schoolofmotion.com/an-interview-with-the-brilliant-chris-hendryx/
3/3/2017 • 1 hour, 6 minutes, 59 seconds
Episode 3: Matt Frodsham gets weird
Matt Frodsham is a Cinema 4D Black Belt. His reel is full of weird and wonderful work, much of it completed with his friends at the incredible Berlin-based Zeitguised. His work is abstract, provocative, playful, and extremely polished. Check out his reel to see what strange places his mind has been whilst sitting in front of an insanely powerful multi-GPU computer-beast with Cinema 4D opened up. https://vimeo.com/121924175 In this episode Joey chats with Matt at length about his experience working with such an amazingly creative group of people, how he (and Zeitguised) balance doing work for the reel versus work for the meal, and about how he deals with burnout. The goal of this interview was to paint a picture of what Matt's career looks like, and hopefully you leave inspired and ready to go get funky and weird with your own work. http://www.schoolofmotion.com/matt-frodsham/
3/3/2017 • 57 minutes, 6 seconds
Episode 2: Twisted Poly talks shop
Want to know the secret to amazing work? Us too. Unfortunately, the secret is "work really really hard." Working out of his home office in the capital of Slovenia, Nejc Polovsak is consistently turning out some of the most creative, polished, and beautiful 3D work in the Motion Graphics world. What's really incredible about Nejc is that he's more or less self-taught. He never received a formal education in design, animation, or any of the hard-core 3D techniques he uses to make his work look so incredible. Check out Nejc's reel. https://vimeo.com/125433577 In this episode Joey talks to Nejc about how he got so damn good at doing this stuff, and then really dis into his process, his favorite tools, and his style. By the end of this interview you'll feel incredibly inspired to go make something cool. http://www.schoolofmotion.com/interview-twisted-poly/
3/3/2017 • 52 minutes, 15 seconds
Episode 1: The Almighty Rich Nosworthy gets geeky about 99 Frames
New Zealand-based 3D Artist extraordinaire Rich Nosworthy is about as humble a guy as you'll ever meet. He single-handedly makes some of the coolest photorealistic 3D animations you've ever seen, and still finds time to be pestered with all kinds of questions from people who want to discover his secrets to killer work. If you haven't already seen this... take a minute to check out this great piece he just released to promote the 99 Frames Competition. https://vimeo.com/121563328 In this interview, Joey asks Rich to take him from-start-to-finish through the entire process of making this piece. They get deep into modeling techniques, texturing strategies, VRay specifics... it gets geeky fast and it stays there. Find out more about the 99 Frames competition as well as all of the resources we talk about in this interview by looking below at the Show Notes section. Enjoy! http://www.schoolofmotion.com/interview-with-the-almighty-rich-nosworthy/