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Quality Control Profile

Quality Control

English, Video Games, 1 season, 192 episodes, 3 days, 8 hours, 9 minutes
About
Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced by Polygon and the Vox Media Podcast Network.
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A special episode with Justin McElroy

After 192 episodes and millions of downloads, Polygon's Quality Control is going on hiatus. To celebrate we brought back creator Justin McElroy. Until the next time we've got a game, a movie, or anything at all to talk about, thanks to you at home for listening. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/7/201928 minutes, 36 seconds
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Super Smash Bros. Ultimate

Managing editor Chelsea Stark stops by to discuss her review of Super Smash Bros. Ultimate. Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/13/201821 minutes, 12 seconds
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Just Cause 4

Just Cause 4 is good. Right up until it isn't. Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/6/201818 minutes, 31 seconds
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Battlefield 5

Polygon's review of Battlefield 5. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/29/201825 minutes, 47 seconds
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Pokémon: Let's Go! the audiobook

An audiobook version of Polygon's Pokémon: Let's Go! review. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/15/201813 minutes, 19 seconds
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Fallout 76 beta

This week on Polygon’s Quality Control podcast, we’re joined by Jenna Stoeber and Tara Long. Between the two of them, they’ve spent dozens of hours in the Fallout 76 beta, so who better to bring onto the show to discuss it. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/8/201831 minutes, 27 seconds
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Return of the Obra Dinn

Charlie Hall sits down with Polygon's senior reporter Colin Campbell to discuss the latest game from indie developer Lucas Pope, Return of the Obra Dinn. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/31/201821 minutes, 31 seconds
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Red Dead Redemption 2

All about Red Dead Redemption 2. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/25/201853 minutes, 6 seconds
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Blackout, Call of Duty: Black Ops 4’s battle royale mode

In this week’s Quality Control podcast, we discuss the newest edition to the Call of Duty franchise, a battle royale mode called Blackout. It’s available as part of Call of Duty: Black Ops 4. At a glance, it looks like many other battle royale games on the market. But, in motion, there’s a lot more nuance to the experience. I sat down with our Austen Goslin. Between the two of us, we’ve spent hundreds of hours inside PlayerUnknown’s Battlegrounds and Fortnite, but also precursor games in the Call of Duty series. You can listen to the entire conversation below or on your podcast service of choice. We’ve also highlighted a few parts of the conversation and broken them out in the transcript below. Read our review, already in progress. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/16/201831 minutes, 27 seconds
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Inching forward with Mega Man 11

This week on Polygon’s Quality Control podcast, Mike McWhertor joins Dave Tach to discuss Mega Man 11, which is available now on Nintendo Switch, PlayStation 4, Xbox One and Windows. In this episode, you’ll learn about Mega Man lore, how Mike played the game — and what Capcom seems to have figured out across a bunch of franchises lately. Much of the discussion centers around what Mike wrote recently in his Mega Man 11 review. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/10/201823 minutes, 12 seconds
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Assassin's Creed Odyssey

In the latest episode of Polygon’s Quality Control podcast we grapple with the Greco-action game Assassin’s Creed Odyssey. Guests include Colin Campbell and Simone de Rochefort. https://www.polygon.com/reviews/2018/10/1/17920288/assassins-creed-odyssey-review-ps4-xbox-one-windows-pc Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/3/201825 minutes, 19 seconds
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What is the best starting Pokémon?

At the beginning of every Pokémon game, players must make a Sohpie’s Choice-like decision to ally themselves with a single, cuddly fighting animal. While their stable will undoubtedly expand, it is that creature who will be their intimate companion on the long road to becoming the very best. Like no one ever was. Today’s formal debate brings three Pokémon experts to the fore, including Polygon’s Allegra Frank and Ryan Gilliam as well as The Verge’s Megan Farokhmanesh. They will each make their case for one of the three iconic starting Pokémon: Charmander, Squirtle, and Bulbasaur. Later this week, Polygon will also publish passionate analyses of each of these starting Pokémon. Then, next week on our official Twitter account, you will be able to make your voices heard with a final vote. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/26/201825 minutes, 33 seconds
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Shadow of the Tomb Raider

This week on Polygon’s Quality Control podcast, Chris Plante and Dave Tach join host Charlie Hall to discuss Shadow of the Tomb Raider. How did the franchise get to now, and what's it like to play through an introspective look at the narrative roots of Lara Croft herself? You can read Polygon's full review right here. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/19/201829 minutes, 44 seconds
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Spider-Man PS4 and the joys of the most AAA game

This week on Polygon’s Quality Control podcast, Chelsea Stark joins Dave Tach to discuss Spider-Man on PS4. In this episode, you’ll learn about why Chelsea and Dave like the game so much, even if they come just short of loving it. Much of the discussion centers around what Chelsea wrote recently in her Spider-Man review. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/12/201828 minutes, 53 seconds
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Destiny 2: Forsaken (is really good)

Ryan Gilliam returns to Quality Control, joining Dave Tach to talk about Destiny 2: Forsaken. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/7/201841 minutes, 45 seconds
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Polygon's new reviews

In this episode of Quality Control, Chris Plante and Charlie Hall explain the future of Polygon's reviews. Games have changed since we launched Polygon. We’re changing with them. We believe that a new strategy, focusing on criticism and curation, will better serve our readers than the serviceable, but ultimately limited reviews rubric that, for decades, has served as a load-bearing pillar of most game publications. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/4/201834 minutes, 55 seconds
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WoW: Battle for Azeroth today (and yesterday and tomorrow)

In this week’s episode of Quality Control, Dave Tach and first-time guest and World of Warcraft veteran World of Warcraft: Battle for Azeroth. This week, you’ll learn about Ryan’s history with the game, which doesn’t span from vanilla WoW, but still lets him say things like, “back in my day.” A lot of our discussion centers around what Ryan wrote recently in his review, “Battle for Azeroth continues World of Warcraft’s legacy as an excellent, but safe MMO,” where he wrote: "World of Warcraft: Battle for Azeroth has been given the unfortunate task of following up Legion, one of the best received World of Warcraft expansions in the last decade. Where Legion saw players go to space and fight hordes of demons, Battle for Azeroth brings the conflict back to Warcraft’s core: the Horde versus the Alliance in all-out war.  "Thankfully for World of Warcraft players, Battle for Azeroth does almost everything right, and even succeeds in places where Legion failed. But in other cases, the expansion is left feeling a bit safe compared to its predecessor." Press play to hear about the good and the bad and the incomplete. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/29/201837 minutes, 41 seconds
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Monster Hunter: World comes to PC

This latest incarnation of the Monster Hunter franchise carved off many of the series traditional rough edges, but the console version for PlayStation 4 and Xbox One didn’t always impress fans with its performance. The PC version, which launched more than six months later, has been a fixture on the Steam best seller’s list all month long. Patrick is our resident expert, so we wanted to ask him about his experience and also talk about starting out on PC for the first time. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/24/201822 minutes, 37 seconds
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The weird joy of We Happy Few

In this week’s episode of Quality Control, Dave Tach and Charlie Hall talk about We Happy Few. Press play to learn about the game’s history from Kickstarter to Early Access (where the original concept changed pretty dramatically) to its recent release on PlayStation 4, Windows PC and Xbox One (which at launch reflects the changes that the game’s earliest players asked for). We Happy Few is the story of what comes after the fall of European democracy Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/15/201824 minutes, 45 seconds
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The best board games from Gen Con 2018

On this week's episode of Quality Control, Charlie is joined by Gamers With Jobs' Allen Cook to discuss Gen Con 2018. Here's all of the very best board games from the largest tabletop convention in the United States. https://www.polygon.com/gen-con https://www.gamerswithjobs.com/node/1302125 Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/9/201835 minutes, 28 seconds
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Backlog Week — How to play more tabletop RPGs

In honor of Polygon's Backlog Week, we're tackling the topic of tabletop role-playing games. How do you find a group of people to play Dungeons and Dragons with? What are some good options to introduce role-playing to your friends and family? And how do you keep everyone comfortable at the table? To answer those questions, we invited the team from the One Shot Network onto the show to talk about their strategies. Our guests include James D'Amato, Meghan Dornbrock, DC and Daniel Kwan. One Shot Network One Shot on Twitch Mutants in the Night Star Crossed Dread Recommended episodes for One Shot Shows: Star Crossed, Dogs in the Vineyard, Honey Heist, Campaign: Episode 1, Back Story: Daniel Kwan, Modifier: Pasion De Las Pasiones w/ Brandon Leon-Gambetta Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/30/201835 minutes, 4 seconds
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The unlikely resurrection of No Man's Sky

In this week's episode of Quality Control, Charlie and Dave are both on hand with Russ Frushtick to talk about Next, the massive new update for No Man's Sky. Our No Man's Sky thoughts from way back in 2014 Recent opinion from Ben Kuchera Tara Long, with 250+ plus in-game hours, gives her take A terrifying first encounter with new aliens Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/26/201839 minutes, 5 seconds
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A much better Pokémon Go Fest

In this week’s episode of Quality Control, Charlie Hall and Allegra Frank talk about Pokémon Go Fest 2018, which ran without a hitch, unlike last year. Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/18/201821 minutes, 27 seconds
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The can't-miss Captain Toad: Treasure Tracker

In this week’s episode, Dave Tach and Michael McWhertor talk about Mike's Captain Toad: Treasure Tracker review. Press play to learn more about the game’s history and what you get with the new versions on Switch and Nintendo 3DS (spoiler: not a whole lot, but some of it seems cool). Stick around to find out just what it is about this little game that keeps Mike coming back. Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/11/201818 minutes, 13 seconds
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The genius of Red Faction: Guerrilla

In this week’s episode of Quality Control, Dave Tach and Russ Frushtick talk about Red Faction: Guerrilla Re-Mars-tered (which is the remastered version of Red Faction: Guerrilla). Red Faction: Guerrilla is basically the definition of a cult classic — a game that didn’t quite break into the mainstream but gained a devoted following, including from Dave and Russ. Press play below to learn more about what makes this game so special, despite its drab (but justified!) appearance. Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/4/201825 minutes, 16 seconds
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Westworld Season 2

In this week’s episode of Quality Control, Dave Tach and Russ Frushtick talk about Westworld Season 2. In this spoiler-filled episode, you’ll find out why Dave’s mad at Dolores, why Russ didn’t quite connect with the first season (but Dave super did), and why Westworld reminds us of Lost (which is a good thing) and the Matrix trilogy (which is a less good thing).  Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/27/201830 minutes, 1 second
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The best of E3 2018

In this week’s episode of Quality Control, Charlie Hall, Dave Tach, Chris Plante and Allegra Frank look back at some of the best and most interesting games of E3 2018. We discuss Cyberpunk 2077, Rage 2, The Last of Us Part 2, Super Smash Bros. Ultimate and Sekiro: Shadows Die Twice — plus a bit about what it’s like to be in the presence of Hideo Kojima. For more on the biggest video game show of the year, check out all of Polygon’s E3 2018 coverage — including the 15 most promising games from E3 2018. You can also read about the games we discuss in the following articles. Cyberpunk 2077Three things Cyberpunk 2077 gets right about the original tabletop RPGCyberpunk 2077 will include full nudity for a very important reasonCyberpunk 2077 dev would appreciate if you’d stop asking about The Witcher’s Ciri, pleaseRage 2Rage 2 feels like a mixtape of Doom, Quake, Wolfenstein and Elder ScrollsWhen I asked about Rage 2’s worst character, I got an unexpected responseThe Last of Us Part 2The Last of Us Part 2’s beauty is in the little detailsThe Last of Us Part 2’s creators said Ellie is the only playable characterThe question looming behind The Last of Us Part 2’s gruesome, provocative E3 trailerSuper Smash Bros. UltimateRidley is in Super Smash Bros. Ultimate, and I’m freaking out38 things you should know about Super Smash Bros. UltimateSuper Smash Bros. Ultimate: 5 big changes that will dramatically alter the gameMetroid’s Ridley will be playable in Super Smash Bros. UltimateSuper Smash Bros. Ultimate will support GameCube controllers, amiiboSuper Smash Bros. Ultimate brings back every Smash fighter everSekiro: Shadows Die TwiceSekiro: Shadows Die Twice is definitely not a Dark Souls gameWhy FromSoftware showed up at E3 2018 with two surprises (and no Dark Souls or Bloodborne)21st Century Fox's James Murdoch on Recode Media with Peter KafkaApple PodcastsSpotifyOvercastPocket CastsStitcher Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/20/201854 minutes, 10 seconds
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E3 2018 preview, featuring Chris Plante and Jason Schreier

In each episode of Quality Control, a Polygon writer talks to a critic about a new game, movie or piece of gear. In this week’s special episode, Charlie Hall invites Polygon’s executive editor Chris Plante and Kotaku’s news editor Jason Schreier to preview this year’s E3, which kicks off next week in Los Angeles. Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/6/201842 minutes, 39 seconds
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How Fortnite became the world's biggest game

Fortnite has been in development since at least 2011 and when it came to market as an early access title it wasn't very good. Come marvel with us at Epic Games' epic turn around with Fortnite: Battle Royale. Vox's new Netflix show, Explained, digs into the most fascinating and misunderstood topics of the day, from cryptocurrency to the racial wealth gap. Watch on Netflix now! https://www.netflix.com/explained Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/30/201836 minutes, 17 seconds
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Solo: A Star Wars Story

We put the band back together to discuss Solo: A Star Wars Story. Vox's new Netflix show, Explained, digs into the most fascinating and misunderstood topics of the day, from cryptocurrency to the racial wealth gap. Watch on Netflix now! https://www.netflix.com/explained Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/28/20181 hour, 36 minutes, 40 seconds
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Understanding Deadpool 2, the X-Force, Cable’s wild backstory and the future of the MCU

In each episode of Quality Control, a Polygon editor talks to a critic about a new game, movie or piece of gear. In this episode, Susana Polo and Dave Tach talk about Deadpool 2, the X-Force, Cable’s bizarre backstory and the future of the MCU. Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/19/201852 minutes, 7 seconds
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The state of Destiny 2

In each episode of Quality Control, a Polygon editor talks to a critic about a new game, movie or piece of gear. In this week’s episode, Charlie Hall and Dave Tach talk about the state of Destiny 2 in the wake of the Warmind expansion. Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/15/201824 minutes, 31 seconds
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Free Comic Book Day

In each episode of Quality Control, a Polygon editor talks to a critic about a new game, movie or piece of gear. This week’s episode is a special preview of the newest comics from DC and Marvel, just in time for Free Comic Book Day this Saturday, May 5. Joining host Charlie Hall is Polygon’s comics editor, Susana Polo. If you're headed out for FCBD, here's a cheat sheet with all the upcoming comics we mentioned in this episode. Be sure to check out Susana's series on the best #1 comic each week. DC Comics titles:  DC Nation #0 (May 2) Justice League: No Justice #1 (May 9) Justice League #1 (Jun 13) Marvel Comics:  Avengers #1 (May 2) Black Panther #1 (May 23) Fantastic Four #1 (August) Captain America #1 (July 4) Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/3/201832 minutes, 44 seconds
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Avengers: Infinity War

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? This week, Polygon's Susana Polo and Dave Tach discuss Avengers: Infinity War. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/27/201848 minutes, 23 seconds
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Nintendo Labo

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Simone de Rochefort and Brian Gilbert stop by to discuss their time with the Nintendo Labo line of games. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/19/201825 minutes, 33 seconds
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God of War

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Dave Tach joins host Charlie Hall to discuss God of War. Also, be sure to read Polygon's review, written by Chris Plante. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/12/201821 minutes
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Ready Player One

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Ross Miller joins host Charlie Hall to discuss Ready Player One. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/5/201817 minutes, 38 seconds
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Far Cry 5

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Ben Kuchera joins host Charlie Hall to discuss the first few hours of Far Cry 5. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/28/201831 minutes, 57 seconds
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Sea of Thieves

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Russ Frushtick joins co-host Dave Tach to discuss his time with Sea of Thieves. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/23/201830 minutes, 40 seconds
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Where The Water Tastes Like Wine

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, deputy new editor Allegra Frank joins host Charlie Hall to discuss her time with Where The Water Tastes Like Wine. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/1/201820 minutes, 35 seconds
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Metal Gear Survive, part 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Mike McWherter joins guest host Dave Tach to discuss his review of Metal Gear Survive. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/1/201835 minutes, 10 seconds
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Super NT

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s editor-in-chief Chris Grant joins host Charlie Hall to discuss his review of the Analog NT, which you can read right here. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/15/201819 minutes, 16 seconds
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Monster Hunter: World

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins co-host Charlie Hall to discuss her review of Monster Hunter: World. https://www.polygon.com/2018/1/26/16934076/monster-hunter-world-review-ps4-xbox-pc-release https://www.polygon.com/guides/2018/1/25/16911176/monster-hunter-world-guide-walkthrough Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/31/201820 minutes, 9 seconds
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Dragon Ball FighterZ

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Jeff Ramos joins editor-at-large Justin McElroy to discuss his review of Dragon Ball FighterZ. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/25/201819 minutes, 23 seconds
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Metal Gear Survive

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Michael McWhertor joins Charlie Hall to discuss his preview of Metal Gear Survive. https://www.polygon.com/2018/1/17/16897202/metal-gear-survive-single-player-campaign-gameplay Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/19/201818 minutes, 30 seconds
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PlayerUnknown's Battlegrounds

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chris Plante joins editor-at-large Justin McElroy to discuss his review of PlayerUnknown’s Battlegrounds. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/4/201823 minutes, 9 seconds
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Star Wars: The Last Jedi — Part 2

Part 2 of our annual deep dive into this year's entry in the Star Wars franchise, featuring Susana Polo, Dave Tach and Ben Kuchera. Come on inside the jedi tree. We've got a few porgs roasting over the fire, and a warm cup of blue milk waiting for you. And join us next week with part two. In the mean time, check out our review: https://www.polygon.com/2017/12/12/16749732/star-wars-review-the-last-jedi-rian-johnson-luke-rey Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/27/20171 hour, 34 minutes, 11 seconds
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Star Wars: The Last Jedi — Part 1

Our annual deep dive into this year's entry in the Star Wars franchise, featuring Susana Polo, Dave Tach and Ben Kuchera. Come on inside the jedi tree. We've got a few porgs roasting over the fire, and a warm cup of blue milk waiting for you. And join us next week with part two. In the mean time, check out our review: https://www.polygon.com/2017/12/12/16749732/star-wars-review-the-last-jedi-rian-johnson-luke-rey Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/20/20171 hour, 40 minutes, 38 seconds
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Star Wars Battlefront 2 multiplayer

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Owen Good joins co-host Charlie Hall his part of the review of Star Wars Battlefront 2. https://www.polygon.com/2017/11/20/16682342/star-wars-battlefront-2-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/8/201728 minutes, 25 seconds
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Xbox One X

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Samit Sarkar joins editor-at-large Justin McElroy to discuss his review of the Xbox One X. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/30/201725 minutes, 33 seconds
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Star Wars Battlefront 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s guides editor Dave Tach joins co-host Charlie Hall his part of the review of Star Wars Battlefront 2. https://www.polygon.com/2017/11/20/16682342/star-wars-battlefront-2-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/21/201735 minutes, 41 seconds
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Horizon Zero Dawn The Frozen Wilds

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chris Plante joins editor-at-large Justin McElroy to discuss his review of Horizon Zero Dawn: The Frozen Wilds. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/15/201722 minutes, 19 seconds
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Call of Duty: WWII

Please take our important survey: www.polygon.com/podsurvey In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins Charlie Hall to discuss his review of Call of Duty: WWII. https://www.polygon.com/2017/11/3/16599896/call-of-duty-wwii-review-ps4-xbox-one-pc-activision https://www.polygon.com/features/2017/11/3/16555016/call-of-duty-world-war-ii-first-infantry-division-big-red-one-history Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/8/201725 minutes, 53 seconds
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Super Mario Odyssey

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Allegra Frank joins editor-at-large Justin McElroy to discuss her review of Super Mario Odyssey. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/3/201719 minutes, 6 seconds
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Assassin's Creed Origins

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, senior editor Colin Campbell joins co-host Charlie Hall to discuss his review of Assassin's Creed Origins. https://www.polygon.com/2017/10/26/16547262/assassins-creed-origins-review?utm_campaign=polygon&utm_content=chorus&utm_medium=social&utm_source=twitter Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/26/201723 minutes, 4 seconds
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Sega Genesis Flashback

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chris Grant joins editor-at-large Justin McElroy to discuss his update to our review of Sega Genesis Flashback. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/19/201724 minutes, 42 seconds
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Blade Runner 2049

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Julia Alexander joins co-host Charlie Hall to discuss her review of Blade Runner 2049. https://www.polygon.com/2017/10/5/16426054/blade-runner-2049-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/10/201724 minutes, 46 seconds
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Cuphead

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chris Plante joins editor-at-large Justin McElroy to discuss his update to our review of Cuphead. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/5/201723 minutes, 35 seconds
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SNES Classic and Star Fox 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Ross Miller joins Charlie Hall to discuss his review of the SNES Classic and Star Fox 2. https://www.polygon.com/2017/9/27/16372832/snes-classic-review-super-nintendo-mini-edition Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/27/201722 minutes, 59 seconds
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Destiny 2: Part 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins editor-at-large Justin McElroy to discuss his updated to our review of Destiny 2. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/20/201728 minutes, 9 seconds
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Metroid: Samus Returns

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins host Charlie Hall to discuss his review of Metroid: Samus Returns. https://www.polygon.com/2017/9/12/16288926/metroid-samus-returns-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/12/201715 minutes, 16 seconds
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Destiny 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Samit Sarkar joins editor-at-large Justin McElroy to discuss his review of Destiny 2. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/5/201724 minutes, 49 seconds
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Mario + Rabbids Kingdom Battle

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins co-host Charlie Hall to discuss his review of Mario + Rabbids Kingdom Battle. www.polygon.com/2017/8/28/16213294/mario-rabbids-kingdom-battle-review-nintendo-switch-ubisoft Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/29/201718 minutes, 16 seconds
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LawBreakers

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Jeff Ramos joins editor-at-large Justin McElroy to discuss his review of LawBreakers. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/24/201723 minutes, 53 seconds
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Uncharted: The Lost Legacy

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Uncharted: The Lost Legacy. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/17/201719 minutes, 46 seconds
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Fortnite

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Charlie Hall joins editor-at-large Justin McElroy to discuss his review of Fortnite. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/10/201723 minutes, 16 seconds
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Tacoma

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Allegra Frank joins editor-at-large Justin McElroy to discuss her review of Tacoma. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/3/201721 minutes, 4 seconds
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Splatoon 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins editor-at-large Justin McElroy to discuss her review of Splatoon 2. Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/20/201717 minutes, 17 seconds
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Crash Bandicoot N. Sane Trilogy

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, guest host Charlie Hall talks to Ashley Oh about her review of Crash Bandicoot N. Sane Trilogy. Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/11/201715 minutes, 30 seconds
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Tekken 7

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?  This week, Polygon’s Chelsea Stark joins guest host Charlie Hall to discuss her review of Tekken 7: https://www.polygon.com/2017/6/20/15834002/tekken-7-review-pc-ps4-xbox-one Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/29/201719 minutes, 33 seconds
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Arms

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Mike McWhertor joins editor-at-large Justin McElroy to discuss his review of Arms. Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/22/201717 minutes, 51 seconds
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E3 2017

Welcome to a very special episode of Polygon's Quality Control recorded on location in Los Angeles where team Polygon is covering this E3. Guest host Charlie Hall is joined by Polygon's Simone de Rochefort and Allegra Frank to talk about three of the most excited being shown at this year's E3 including Super Mario Odyssey, Assassin's Creed: Origins and Wolfenstein 2: The New Colossus. You can find all our coverage from E3 2017 right here: https://www.polygon.com/e3 Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/15/201717 minutes, 22 seconds
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Ultra Street Fighter 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s reviews editor Arthur Gies and managing editor Michael McWhertor join guest host Charlie Hall to discuss Ultra Street Fighter 2 for the Nintendo Switch: https://www.polygon.com/2017/5/25/15686474/ultra-street-fighter-2-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/7/201718 minutes, 45 seconds
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Injustice 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s managing editor Michael McWhertor joins guest host Charlie Hall to discuss his review of Injustice 2: https://www.polygon.com/2017/5/17/15656220/injustice-2-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/24/201723 minutes, 21 seconds
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The Surge

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of The Surge. Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/18/201720 minutes, 17 seconds
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Prey

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Arthur Gies joins editor-at-large Justin McElroy to discuss his review of Prey. Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/11/201723 minutes, 9 seconds
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Outlast 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, senior editor Phil Kollar joins guest host Charlie Hall to discuss his review of Outlast 2: https://www.polygon.com/2017/4/24/15405708/outlast-2-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/3/201720 minutes, 59 seconds
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Guardians of the Galaxy Vol. 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Susana Polo joins editor-at-large Justin McElroy to discuss her review of Guardians of the Galaxy Vol. 2. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/28/201716 minutes, 59 seconds
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Drawn to Death

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Owen Good joins guest host Charlie Hall to discuss his review of Drawn to Death: http://www.polygon.com/ps4/2017/4/19/15347868/drawn-to-death-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/19/201725 minutes, 9 seconds
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Yooka-Laylee

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins guest host Charlie Hall to discuss her review of Yooka-Laylee: https://www.polygon.com/2017/4/4/15171316/yooka-laylee-review-xbox-one-pc-playstation-4 Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/11/201720 minutes, 3 seconds
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Persona 5

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Persona 5. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/6/201719 minutes, 33 seconds
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The Legend of Zelda: Breath of the Wild

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, senior reporter Charlie Hall asks reviews editor Arthur Gies about his review of The Legend of Zelda: Breath of the Wild: http://www.polygon.com/2017/3/2/14753500/the-legend-of-zelda-breath-of-the-wild-review-nintendo-switch-wii-u Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/28/201723 minutes, 28 seconds
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Mass Effect: Andromeda

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Arthur Gies joins editor-at-large Justin McElroy to discuss his review of Mass Effect Andromeda Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/22/201725 minutes, 22 seconds
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Torment: Tides of Numenera

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Carli Velocci about her time with Torment: Tides of Numenera, a review which you can find right here: http://www.polygon.com/2017/3/9/14859716/torment-tides-of-numenera-review Thanks for sticking with us while we're been off the air. Here's what we've been working on! http://www.polygon.com/gdc http://www.polygon.com/pax Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/14/201719 minutes, 13 seconds
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Horizon: Zero Dawn

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Horizon: Zero Dawn. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/1/201726 minutes, 52 seconds
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Nioh

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Phil Kollar about his take on Nioh, which you can find right here: http://www.polygon.com/2017/2/8/14445452/nioh-review-ps4-playstation-4-team-ninja-sony-koei-tecmo Polygon's guide to Nioh: http://www.polygon.com/nioh-guide/2017/2/3/14472566/beginners-tips-tricks-help-stances-weapons-armor-shrine-stats-leveling-kodoma-skill-prestige-ki Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/15/201716 minutes, 25 seconds
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The Lego Batman Movie

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon entertainment editor Susana Polo joins editor-at-large Justin McElroy to discuss her review of The Lego Batman Movie Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/8/201720 minutes, 53 seconds
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Horizon Zero Dawn pre-review

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie hall talks with Michael McWhertor about his pre-review of Horizon Zero Dawn, and about the concept of a pre-review to begin with. You can read that story right here: http://www.polygon.com/2017/1/30/14435128/horizon-zero-dawn-hands-on-ps4-pre-review-preview Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/31/201719 minutes, 7 seconds
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Resident Evil 7

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Phil Kollar about his review of Resident Evil 7, which you can find right here: http://www.polygon.com/2017/1/23/14287196/resident-evil-7-review-re7-vii-biohazard-ps4-playstation-4-vr-psvr-pc-windows-xbox-one-capcom Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/26/201715 minutes, 28 seconds
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Games of the Year 2016, part 3

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large Justin McElroy talks with Christopher Grant and Ashley Oh about their takes on Polygon's top games of 2016. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/24/201731 minutes, 55 seconds
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Games of the Year 2016, part 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large Justin McElroy talks with Allegra Frank and Samit Sarkar to talk about their favorite games of the year. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/11/201724 minutes, 29 seconds
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Games of the Year, part 1

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Matt Leone, Michael McWhertor, Russ Frushtick and Simone de Rochefort about Polygon's Games of the Year. http://www.polygon.com/2017/1/2/14129312/the-last-guardian-games-of-the-year-2016 http://www.polygon.com/2017/1/2/14147110/titanfall-2-games-of-the-year-2016 http://www.polygon.com/2017/1/3/14129368/stardew-valley-games-of-the-year-2016 http://www.polygon.com/2017/1/3/14107538/dishonored-2-games-of-the-year Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/6/201728 minutes, 1 second
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Rogue One: A Star Wars Story, part 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? For this special two-part episode, guest host Charlie Hall talks with entertainment editor Susana Polo about her review of Rogue One: A Star Wars Story. They're joined by Polygon's Dave Tach and Jeff Ramos. Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/27/20161 hour, 41 minutes, 53 seconds
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Rogue One: A Star Wars Story, part 1

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? For this special two-part episode, guest host Charlie Hall talks with entertainment editor Susana Polo about her review of Rogue One: A Star Wars Story. They're joined by Polygon's Dave Tach and Jeff Ramos. You can find the review right here: http://www.polygon.com/2016/12/13/13869428/rogue-one-star-wars-story-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/20/20161 hour, 27 minutes, 30 seconds
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Steep

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Chris Plante about his take on Steep which you can find right here: http://www.theverge.com/2016/12/7/13856386/steep-review-ubisoft-ssx-snowboarding-game Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/14/201623 minutes, 29 seconds
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The Last Guardian

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Phil Kollar about his review of The Last Guardian, which you can find right here: http://www.polygon.com/2016/12/5/13767468/the-last-guardian-review-playstation-4-ps4-trico-sony-fumito-ueda-gendesign Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/6/201618 minutes, 57 seconds
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Final Fantasy XV

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Phil Kollar about his review of Final Fantasy 15 which you can find right here: http://www.polygon.com/2016/11/28/13661570/final-fantasy-15-review-xv-ff15-ps4-playstation-4-xbox-one-square-enix Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/30/201623 minutes, 5 seconds
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Dishonored 2

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with reviews editor Arthur Gies about his review of Dishonored 2, which you can find right here. http://www.polygon.com/2016/11/16/13655060/dishonored-2-review-ps4-xbox-one-pc Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/22/201624 minutes, 57 seconds
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Pokémon Sun and Moon

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large Justin McElroy talks with Allegra Frank about her review of Pokémon: Sun and Moon which you can find right here. http://www.polygon.com/2016/11/15/13637246/pokemon-sun-and-moon-review-nintendo-3ds Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/16/201621 minutes, 9 seconds
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Call of Duty: Infinite Warfare

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, features writer Charlie Hall talks with Polygon's Russ Frushtick about his review of Call of Duty: Infinite Warfare which you can find right here: http://www.polygon.com/2016/11/4/13408584/call-of-duty-infinite-warfare-review-ps4-pro-playstation-4-xbox-one-windows-pc Also check out our feature story on the game. http://www.polygon.com/features/2016/11/2/13358380/call-of-duty-infinite-warfare-peter-w-singer-lost-touch-with-reality Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/8/201621 minutes, 16 seconds
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World of Warcraft: Legion

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks Justin McElroy with Phil Kollar about his review of World of Warcraft: Legion which you can find right here: http://www.polygon.com/2016/10/28/13462548/world-of-warcraft-legion-review-wow-expansion Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/1/201623 minutes, 2 seconds
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Titanfall 2

In each episode of Quality Control, we talk with a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Arthur Gies about his review of Titanfall 2, which you can find right here. http://www.polygon.com/2016/10/24/13377822/titanfall-2-review-xbox-one-PC-ps4-playstation-4 Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/25/201615 minutes, 34 seconds
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Battlefield 1

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Arthur Gies about his review of Battlefield 1 which you can find right here. http://www.polygon.com/2016/10/17/13303292/battlefield-1-review-xbox-one-ps4-playstation-4-pc-windows Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/18/201620 minutes, 44 seconds
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Gears of War 4

Polygon reviews editor Arthur Gies and guest host Charlie Hall discuss Gears of War 4. You can read the full review here: http://www.polygon.com/2016/10/6/13162116/gears-of-war-4-review-pc-xbox-one-windows-10 Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/12/201622 minutes, 1 second
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Destiny: Rise of Iron

In each episode of Quality Control, we talk with a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, editor-at-large Justin McElroy talks with Russ Frushtick about his review of Destiny: Rise of Iron, which you can find right here. http://www.polygon.com/2016/9/30/13111452/destiny-rise-of-iron-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/5/201622 minutes
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Virginia

Polygon senior reporter Colin Campbell sits down with guest host Charlie Hall to discuss Virginia. You can read our full review here: http://www.polygon.com/2016/9/22/13009240/virginia-review-PC-xbox-one-ps4 Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/27/201615 minutes, 11 seconds
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Forza Horizon 3

Polygon senior reporter Colin Campbell sits down with guest host Charlie Hall to discuss Forza Horizon 3. You can read our full review here: http://www.polygon.com/2016/9/20/12984906/forza-horizon-3-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/21/201615 minutes, 52 seconds
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Recore

Polygon reviews editor Arthur Gies sits down with guest host Charlie Hall to discuss Recore, the latest release for Windows PC and Xbox One from Armature Games and Keiji Inafune’s Comcept Inc. You can read our full review here: http://www.polygon.com/2016/9/12/12886642/recore-review-xbox-one-windows-10-PC Note that we had some audio issues with Arthur's channel. We've cleaned it up as best we can, and with luck it's not too troublesome for you. We'll be back to normal next episode. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/13/201616 minutes, 54 seconds
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Metroid Prime: Federation Force

Janine Hawkins discusses her review of Metroid Prime: Federation Force. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/30/201618 minutes, 13 seconds
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Deus Ex: Mankind Divided

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/24/201620 minutes, 43 seconds
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Batman: The Telltale Series

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8/3/201619 minutes, 47 seconds
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Headlander

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Headlander. Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/26/201620 minutes, 2 seconds
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Inside

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Nick Robinson about his review of Inside. Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/29/201623 minutes, 37 seconds
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Mirror's Edge Catalyst

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Mirror's Edge: Catalyst. Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/9/201620 minutes, 2 seconds
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Overwatch

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Russ Frushtick about his review of Overwatch. Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/1/201615 minutes, 45 seconds
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Homefront: The Revolution

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Russ Frushtick about their review of Homefront: The Revolution which you can find right here. Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/17/201621 minutes, 59 seconds
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Uncharted 4: A Thief's End

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about their review of Uncharted 4: A Thief's End. Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/10/201618 minutes
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Civil War

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Julia Alexander about her review of Captain America: Civil War. Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/3/201625 minutes, 55 seconds
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Severed

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy takes over as guest host to talk with Justin about his review of Severed. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/28/201620 minutes, 52 seconds
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HTC Vive

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of the HTC Vive. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/7/201619 minutes, 47 seconds
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Dark Souls 3

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Dark Souls 3. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/4/201620 minutes, 57 seconds
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Adrift

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy steps in as host to talk with Justin about his review of Adrift. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/31/201626 minutes, 14 seconds
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Oculus Rift

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of the Oculus Rift. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/28/201637 minutes, 1 second
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Digimon: Cyber Sleuth

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Allegra Frank about her review of Digimon Story: Cyber Sleuth. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/10/201620 minutes, 19 seconds
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The Legend of Zelda: Twilight Princess

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Twilight Princess. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/1/201619 minutes, 13 seconds
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Fire Emblem Fates

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy and Allegra Frank about their review of Fire Emblem Fates. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/29/201623 minutes, 8 seconds
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Far Cry Primal

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Dave Tach takes over hosting to talk with Justin about hist review of Far Cry Primal. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/22/201621 minutes, 41 seconds
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Firewatch

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Colin Campbell about his review of Firewatch. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/9/201615 minutes, 44 seconds
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Polygon's #6 2015 GOTY: Destiny: The Taken King

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, Justin McElroy discusses Polygon's #6 GOTY: Destiny: The Taken King. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/7/201612 minutes, 7 seconds
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2015 GOTY #7: Life Is Strange

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, Allegra Frank discusses Polygon's #7 GOTY: Life Is Strange. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/5/201610 minutes, 26 seconds
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Polygon 2015 GOTY #8 (tie): Soma

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, they're discussing their #8 GOTY: Soma. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/4/201612 minutes, 50 seconds
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Polygon's #10 GOTY: Rocket League

We've got a special series of Quality Control episodes for you featuring Polygon's Games of the Year. We begin today with #10: Rocket League, featuring Charlie Hall. Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/18/201513 minutes, 35 seconds
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Rainbow Six Siege

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Rainbow Six Siege. Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/11/201522 minutes, 58 seconds
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Just Cause 3

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about hist review of Just Cause 3. Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/3/201521 minutes, 51 seconds
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Star Wars Battlefront

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Dave Tach about his co-review of Star Wars Battlefront. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/17/201524 minutes, 5 seconds
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Fallout 4

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Fallout 4. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/10/201525 minutes, 7 seconds
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Halo 5: Guardians

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Halo 5: Guardians. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/5/201520 minutes, 7 seconds
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Rock Band 4

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Rock Band 4. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/19/201521 minutes, 2 seconds
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Transformers Devastation

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Allega Frank speaks with Justin about his review of Transformers Devastation. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/12/201524 minutes, 5 seconds
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Destiny: The Taken King

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Samit Sarkar and Griffin McElroy about their review of Destiny: The Taken King. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/1/201526 minutes, 2 seconds
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Lovers In A Dangerous Spacetime

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Lovers In A Dangerous Spacetime. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/17/201521 minutes, 24 seconds
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Disney Infinity 3.0

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Brian Crecente about his review of Disney Infinity 3.0. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/10/201524 minutes, 39 seconds
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Super Mario Maker

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Super Mario Maker. Learn more about your ad choices. Visit podcastchoices.com/adchoices
9/3/201524 minutes, 53 seconds
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Metal Gear Solid 5: The Phantom Pain

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Mike McWhertor about his review of Metal Gear Solid 5: The Phantom Pain. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/27/201521 minutes, 21 seconds
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Galak Z: The Dimensional

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Galak Z: The Dimensional. Learn more about your ad choices. Visit podcastchoices.com/adchoices
8/13/201518 minutes, 43 seconds
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Tembo the Badass Elephant

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Tembo the Badass Elephant. Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/24/201516 minutes, 34 seconds
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Her Story

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Megan Farokhmanesh about her review of Her Story which you can find right here. http://www.polygon.com/2015/6/22/8825813/her-story-review-mac-windows-pc Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/8/201520 minutes, 54 seconds
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Splatoon

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Splatoon. Learn more about your ad choices. Visit podcastchoices.com/adchoices
7/2/201520 minutes, 19 seconds
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Batman: Arkham Knight

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Griffin McElroy talks with Justin about his review of Batman: Arkham Knight which you can find right here. http://www.polygon.com/2015/6/19/8811383/batman-arkham-knight-review-xbox-one-PC-PS4 Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/19/201523 minutes, 2 seconds
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Destiny: House of Wolves

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Samit Sarkar about his review of Destiny: House of Wolves which you can find right here. http://www.polygon.com/2015/5/29/8688083/destiny-house-of-wolves-review Learn more about your ad choices. Visit podcastchoices.com/adchoices
6/8/201525 minutes, 27 seconds
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The Witcher 3: Wild Hunt

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of The Witcher 3: The Wild Hunt which you can find right here: http://www.polygon.com/2015/5/13/8533059/the-witcher-3-review-wild-hunt-PC-PS4-Xbox-one Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/27/201523 minutes, 26 seconds
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Wolfenstein: The Old Blood

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Griffin McElroy talks with Justin McElroy about his review of Wolfenstein: The Old Blood. Learn more about your ad choices. Visit podcastchoices.com/adchoices
5/8/201519 minutes, 43 seconds
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Bloodborne

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Mike McWhertor about his review of Bloodborne. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/24/201523 minutes, 21 seconds
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Mortal Kombat X

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Mike McWhertor about his review of Mortal Kombat X. Learn more about your ad choices. Visit podcastchoices.com/adchoices
4/20/201521 minutes, 32 seconds
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Battlefield Hardline

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Battlefield Hardline. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/24/201524 minutes, 37 seconds
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Code Name: S.T.E.A.M.

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode Griffin McElroy takes over hosting, as he talks with Justin about his review of Code Name: S.T.E.A.M. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/16/201531 minutes, 51 seconds
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Hotline Miami 2: Wrong Number

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Hotline Miami 2: Wrong Number. Learn more about your ad choices. Visit podcastchoices.com/adchoices
3/10/201525 minutes, 5 seconds
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H1Z1

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Charlie Hall about his review of H1Z1 Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/25/201516 minutes, 47 seconds
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Kirby and the Rainbow Curse

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Megan Farokhmanesh about her review of Kirby and the Rainbow Curse. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/19/201512 minutes, 48 seconds
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The Order: 1886

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-in-chief Christopher Grant takes over hosting to talk with Justin about his review of The Order: 1886. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/19/201529 minutes, 7 seconds
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New Nintendo 3DS XL

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar and Griffin McElroy about their review of the New Nintendo 3DS XL. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/18/201540 minutes, 16 seconds
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The Legend of Zelda: Majora's Mask 3D

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Majora's Mask 3D. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/4/201524 minutes, 27 seconds
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Dying Light

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Dying Light. Learn more about your ad choices. Visit podcastchoices.com/adchoices
2/3/201522 minutes, 16 seconds
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Saints Row: Gat Out of Hell

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy talks with Justin about his review of Saint's Row IV: Gat Out of Hell. Learn more about your ad choices. Visit podcastchoices.com/adchoices
1/22/201521 minutes, 24 seconds
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The Crew

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Crew. Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/10/201417 minutes, 36 seconds
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Captain Toad: Treasure Tracker

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Captain Toad: Treasure Tracker. Learn more about your ad choices. Visit podcastchoices.com/adchoices
12/4/201413 minutes, 24 seconds
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Super Smash Bros. Brawl for Wii U

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Super Smash Bros. for Wii U. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/26/201421 minutes, 43 seconds
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Tales from the Borderlands: Episode 1

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of Tales from the Borderlands which you can find right here. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/25/201414 minutes, 43 seconds
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Far Cry 4

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy talks with Justin about his review of Far Cry 4. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/24/201421 minutes, 54 seconds
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Pokemon Omega Ruby and Alpha Sapphire

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Pokemon Omega Ruby and Alpha Sapphire. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/20/201424 minutes, 25 seconds
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Escape Dead Island

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Dave Tach takes over as host to ask Justin about his review of Escape Dead Island. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/18/201416 minutes, 11 seconds
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Assassin's Creed Unity

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Assassin's Creed Unity. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/11/201422 minutes, 2 seconds
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Dragon Age: Inquisition

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Dragon Age: Inquisition. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/11/201418 minutes, 30 seconds
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Halo: The Master Chief Collection

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Halo: The Master Chief Collection. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/7/201419 minutes, 12 seconds
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Call of Duty: Advanced Warfare

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Call of Duty: Advanced Warfare. Learn more about your ad choices. Visit podcastchoices.com/adchoices
11/3/201421 minutes, 6 seconds
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Lords of the Fallen

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Lords of the Fallen. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/28/201418 minutes, 26 seconds
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Sunset Overdrive

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Sunset Overdrive. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/27/201420 minutes, 1 second
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Civilization: Beyond Earth

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Colin Campbell about his review of Civilization: Beyond Earth. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/23/201416 minutes, 2 seconds
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The Legend of Korra

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of The Legend of Korra. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/23/201413 minutes, 26 seconds
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NBA 2K15

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Owen Good about his review of NBA 2K15. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/21/201421 minutes, 38 seconds
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Fantasia: Music Evolved

Today on Quality Control, we talk with Griffin McElroy about his review of Fantasia: Music Evolved. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/21/201421 minutes, 13 seconds
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A City Sleeps

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of A City Sleeps which you can find right here. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/20/201417 minutes, 9 seconds
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Bayonetta 2

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Bayonetta 2, which you can find at the link below. http://www.polygon.com/2014/10/13/6957677/bayonetta-2-review-wii-u Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/16/201424 minutes, 50 seconds
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The Evil Within

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of The Evil Within which you can find right here: http://www.polygon.com/2014/10/14/6896155/the-evil-within-review-xbox-one-PS4 Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/14/201418 minutes, 8 seconds
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Styx: Master of Shadows

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Britton Peele about hist review of Styx: Master of Shadows. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/10/201416 minutes, 58 seconds
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Skylanders: Trap Team

Our podcast, Quality Control, is a pretty simple idea. In each episode, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of Skylanders: Trap Team. http://www.polygon.com/2014/10/8/6939701/skylanders-trap-team-review-ps4 Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/9/201418 minutes, 39 seconds
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Murasaki Baby

Our podcast, Quality Control, is a pretty simple idea. In each episode, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Megan Farokhmanesh about her review of Murasaki Baby. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/8/201413 minutes, 58 seconds
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Costume Quest 2

Costume Quest 2 by Polygon Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/7/201422 minutes, 43 seconds
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DriveClub

Our podcast, Quality Control, is a pretty simple idea. In each episode, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/7/201418 minutes, 17 seconds
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Super Smash Bros. for 3DS - Quality Control

Griffin McElroy talks about his review for Super Smash Bros. for 3DS ... and throws out a challenge to those foolish enough to challenge him. Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/3/201420 minutes, 4 seconds
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Alien: Isolation - Quality Control

Alien: Isolation - Quality Control by Polygon Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/3/201420 minutes, 2 seconds
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Quality Control — Middle Earth: Shadow of Mordor

Quality Control — Middle Earth: Shadow of Mordor by Polygon Learn more about your ad choices. Visit podcastchoices.com/adchoices
10/1/201419 minutes, 54 seconds